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0
votes
Duplicate

Text in 2D section of preferences window is clipped

2D

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Jan 06, 2016

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Version/s: 5.4.0b1

The text in the 2D section of the Preferences window reads: "Maximum Sprite Atlas Cache Size (": https://gyazo.com/773ed44e31da0e154... Read more

0
votes
Fixed

[Mecanim] animator.gameobject.setactive(false) causes Editor to crash

Animation

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Feb 28, 2015

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Version/s: 5.0.0f1

How to reproduce:1. Open the attached project "676190Anim.zip"2. Open test scene3. Play it and Unity will crash4. Game Object has ve... Read more

5
votes
Fixed

Property Attributes don't affect regular fields when "ApplyToCollection"...

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Mar 20, 2024

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Version/s: 6000.0.0b12, 6000.1.0a7, 6000.2.0a1, 7000.0.0a1

Steps to reproduce:1. Open the “CollectionAttributesBug.zip” project2. Open the "SampleScene"3. Open the "ReadOnlyAttribute” script ... Read more

3
votes
Fixed

Input.GetJoystickNames() returns an empty array when using an MFI contro...

Input

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Jan 13, 2016

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Version/s: 5.3.1p2

How to reproduce: 1. Connect an MFI controller to target device (Steelseries Stratus was used for this repro)2. Open attached projec... Read more

0
votes
Fixed

Crash on AudioMixerController::AwakeFromLoad(AwakeFromLoadMode) when ope...

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Jul 21, 2023

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Version/s: 2021.3.28f1, 2022.3.5f1, 2023.1.4f1, 2023.2.0a23

Reproduction steps:1. Open the attached “Test Project” project Expected result: The Editor opens upActual result: The Editor crashes... Read more

0
votes
Fixed
0
votes
In Progress

[Android] Gyroscope functionality doesn't respond in the Player when usi...

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Jul 12, 2023

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Version/s: 2022.3.4f1, 2023.1.3f1

How to reproduce:1. Open the attached “IN-44052” project (https://drive.google.com/drive/folders/1UHakLMjUfj7HQgqjRfhdANeml8lpKBYp?u... Read more

0
votes
Fixed

Use legacy light probe sample counts is enabled for newly created projects

Progressive Lightmapper

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Jan 17, 2020

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Version/s: 2019.3, 2020.1

Steps to reproduce: 1. Create a new project using any template2. Open Project Settings > Editor3. Notice that "use legacy light p... Read more

0
votes
Fixed

IL2CPP: 3D array access generates code which segfaults on iOS

Scripting

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Feb 11, 2015

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Version/s: 4.6.2p1

The attached project will, when built for iOS using IL2CPP, generate code which halts with EXC_BAD_ACCESS. Tested with Unity 4.6.2p1... Read more

1
votes
Fixed

PNGs imported with RGBA Half format are incorrectly converted when using...

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Oct 31, 2019

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Version/s: 2017.4, 2018.3.8f1, 2018.4, 2019.2, 2019.3, 2020.1

How to reproduce:1. Open user-submitted project2. See Gradient8bit and Gradient16bit in the Project window Expected result: the imag... Read more

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