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The pixel artifacts appear when there are 33+ lights in the scene using ...
How to reproduce:1. Open the “ReproLightsProject“2. Open the “LightPixelRepro“ scene3. Observe the Game view Expected result: No pix... Read more
Crash when undoing added clips that are currently playing in the Audio R...
Steps to reproduce: Create and open an empty project. Import some audio clips. Create an Audio Random Container (Assets > Create ... Read more
Freeze/Crash on Hash128ToString when opening project with Google.IOSReso...
Steps to reproduce:1. Open the “users attached project”2. Observe Unity freeze or crash Reproducible with versions: 6000.0.8f1, 6000... Read more
The same PSB/FBX/PNG file returns a different asset hash when imported o...
Reproduction steps:1. Open the attached “ASDQWE” project2. In the Project Window, select the "Assets/Textures/Chippy_Puppy_Final.psb... Read more
[Render Graph Viewer window] Title text is overlapping in Pass Lit descr...
Steps to reproduce: 1. Create new URP project 2. Open Render Graph Viewer 3. Select "Copy Color" in the Main Window 4. Below the "Pa... Read more
[Quest] RenderPrimitives() and DrawProcedural() causes poor performance ...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Switch to Android ... Read more
Light Explorer Search functionality has no character limit
Steps to reproduce: Open a Unity Project Open the Light Explorer at Window > Rendering > Light Explorer Copy a large amount of... Read more
Audio playback stops on system audio output change when AudioSettings.sp...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scene” Scene3. Enter the Play Mode4. In the Game View,... Read more
Setting InputEventPtr.handled to true does not prevent actions from trig...
How to reproduce:1. Open the "EventPtr_HandledTest.zip" project2. Open the "SampleScene"3. Enter Play mode4. Right-click on the mous... Read more
Static Emissives table in Light Explorer has missing column header
Steps to reproduce: Open a Unity project Open Light Explorer via Window > Rendering > Lighting Navigate to the Static Emissive... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation