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0
votes
Feature Request

CPU & Memory usage increases over time when adding text to a Label

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Aug 05, 2025

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Version/s: 6000.0.55f1, 6000.2.0f1, 6000.3.0a4

How to reproduce:1. Open the attached “IN-111011” project2. Open the “Test Scene”3. Open the Profiler (Window > Analysis > Pro... Read more

0
votes
Fixed

[Textures] Unity crashes inside FreeImage when importing or duplicating ...

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Dec 27, 2015

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Version/s: 5.3.1f1

To reproduce the issue follow the steps:1. Open "xD" the project2. Try duplicating some of the textures that are in the assets folde... Read more

0
votes
Fixed

Looping a portion of an animation with blended transitions

Animation

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Jan 30, 2015

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Version/s: 5.0.0b21

How to reproduce: 1. Open attached project2. Open scene TestScene.unity3. Select the TriggerDamageAtMidpoint game object- In the Ani... Read more

0
votes
Fixed

Sprite is not sliced accurately into multiple Sprites when slicing Metho...

Package: 2D Sprite

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Oct 23, 2019

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Version/s: 1.0.0

How to reproduce:1. Open the attached 'test-packages-2d.zip' project2. Select Assets -> Test -> 'ExplosionSprite' Sprite3. Ope... Read more

0
votes
Fixed

[Android][OpenGLES3] "#version 310 es" is defined in compute shader inst...

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Jan 17, 2024

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Version/s: 2021.3.34f1, 2022.3.17f1, 2023.2.6f1, 2023.3.0b3, 6000.0.0b11, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1

Reproduction steps:1. Open the attached project “ReproProject”2. Ensure OpenGLES3 is used as the Graphics APIs (menu: Edit > Proj... Read more

0
votes
Fixed

Create Node popup remains and a "NullReferenceException" error is thrown...

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Aug 11, 2025

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Version/s: 6000.1.16f1, 6000.2.0f1, 6000.3.0a4

Steps to reproduce: Create a new Unity project using the Universal 3D template Install the Visual Effect Graph package (com.unity.vi... Read more

1
votes
Not Reproducible

[DX11 - AMD] Crash on AmdDxGsaFreeCompiledShader when Texture Object nod...

Windows

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Dec 21, 2019

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Version/s: 2017.4, 2019.3.0f1, 2020.1

Steps to reproduce:1. Open the attached project from the provided Google Drive link2. Open the Amplify Shader Editor Canvas (Window ... Read more

0
votes
Fixed

[UNETServerDLL] "val>=0" assert rises when "ReliableSequenced" channel i...

Networking

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Jan 29, 2016

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Version/s: 5.4.0b3

Steps:1. Open attached project2. Run "ChatServer.exe"3. Run "ClientGUI.exe"4. Connect to server by pressing Connect button5. Press "... Read more

1
votes
Won't Fix

Unused Particle System Renderer Mesh settings cause performance degradat...

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Jul 24, 2025

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Version/s: 6000.0.54f1, 6000.1.13f1, 6000.2.0b12, 6000.3.0a3, 6000.4.0a1

Reproduction steps:1. Open the attached “IN-107528.zip” project2. Open the “PerformanceTestScene” Scene3. From the Hierarchy, select... Read more

0
votes
Fixed

Parent Prefab fails to correctly override changes to its children Prefab...

Scene Management

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Nov 01, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0b8, 2020.1

Steps to reproduce:1. Open the attached project "Case_1195496"2. Open "SampleScene"3. In the Hierarchy window Expand "Parent" Instan... Read more

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