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Use legacy light probe sample counts is enabled for newly created projects
Steps to reproduce: 1. Create a new project using any template2. Open Project Settings > Editor3. Notice that "use legacy light p... Read more
"Reimport All" is broken in 2019.3 (in Asset Pipeline v2)
Reimport All" option of Context menu in Project View is broken in 2019.3 (in Asset Pipeline v2). Reproduced in 2019.3.0a3 How we can... Read more
Animator "Update Mode" change is not saved
Changing the "Update Mode" property of an Animator component does not mark the scene as modified and is not saved when using File &g... Read more
Child GameObject values are differently arranged in the Player if the "F...
How to reproduce:1. Open the "IN_44951" project2. Enter the Play Mode3. Remember how numbers are arranged in Game View4. Exit the Pl... Read more
ArgumentException is thrown when comparing FixedString64Bytes with a Str...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/test.unity“ Scene3. Enter the Play Mode4. Observe the ... Read more
Unity crashes on strtol_l when importing a specific .obj file
How to reproduce:1. Open the attached “EditorCrashBug” project2. Drag and drop the attached "TestObj.obj" file to the Asset folder R... Read more
[Cache Server] Editor imports assets and tries to fill in Cahce Server a...
If you open project one computer connected to the Cache Server - it will fill in Cache Server with the import results(that is correc... Read more
VFX Graph font size change does not adjust Sticky Note size when smaller...
Reproduction steps:1. Create a new project2. Install Visual Effects package3. Create VFX Graph and open it4. Create Sticky Note5. Wr... Read more
[HDRP] Error thrown on clicking the "Embed Configuration Editable Packag...
Steps to reproduce:1. Create a project with HDRP Template2. Window > Rendering > HDRP Wizard3. Embed Configuration Editable Pa... Read more
[STW2019]Assertion failed on expression: '!m_IsUndoing' when pressing cm...
How to reproduce:1. Open the attached project2. Go to the Assets-> Sprites folder3. Select any sprite-> go to Import settings ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unused separation line is used in the Prefab Context Menu when right clicking child Prefabs
- Editor freezes indefinitely when copy pasting a lot of characters in the UI Builder’s “Add new selector” field
- Detached Audio Source is not released from browser memory when Audio stops playing in WebGL Player
- "Canvas.pixelRect" and "Canvas.renderingDisplaySize" report 640x480 when Device Simulator window is unfocused after reopening the project in the Editor
- Incorrect indices when using Graphics.RenderPrimitivesIndexedArgs[] with Graphics.RenderPrimitivesIndexedIndirect