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[NavMeshSurface] Original NavMeshSurface looses NavMesh data if same Nav...
Steps to reproduce: 1. Open attached project "AI11.zip"2. Open scene "repro"3. In hierarchy, select "NavMesh Surface (1)" and bake N... Read more
“Ignoring depth surface store action as it is memoryless” warnings throw...
Steps to reproduce:1. Create new Unity project2. Install Memory Profiler via Package Manager3. Open Memory Profiler (Window > Ana... Read more
A different Font Asset is applied when the original Font Asset is delete...
How to reproduce: 1. Open the project "IN-97269_FontAssetReassignment"2. In the Project window, open "buttons.uxml"3. In the UI Buil... Read more
Button hover state uses default theme color when a custom .uss is applied
Reproduction steps:1. Open the attached "repro_IN-100398" project2. Open the "Assets/Scenes/SampleScene.unity" Scene3. Enter the Pla... Read more
ScalableBufferManager does not work correctly when MSAA is enabled and R...
How to reproduce:1. Open the “RGResolution.zip“ project2. Open the “SampleScene“3. Enter Play Mode4. Move the Slider to the left5. O... Read more
NullReferenceException' is thrown on compilation when 'EditorStyles.fold...
Reproduction steps:1. Open the attached '1412430-sample' project2. Open the 'SampleScene'3. Enter Play mode to trigger the recompila... Read more
Reset functionality doesn't work for the "Contribute Global Illumination...
On resetting the MeshRenderer component, Contribute Global Illumination property is not getting set to the default value. refer atta... Read more
Selecting a filtered game object in play mode causes a NullReferenceExce...
To reproduce:1. Create new project2. Type d in hierarchy search3. Select Directional Light4. Press play5. Click on scene view6. Noti... Read more
Silent crash when running Burst compiled job with conditional interpolat...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/New Scene.unity“ Scene3. Enter the Play Mode4. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked