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0
votes
Won't Fix

[NavMeshSurface] Original NavMeshSurface looses NavMesh data if same Nav...

AI

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Dec 18, 2015

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Version/s: 5.4.0a6

Steps to reproduce: 1. Open attached project "AI11.zip"2. Open scene "repro"3. In hierarchy, select "NavMesh Surface (1)" and bake N... Read more

0
votes
Fixed
0
votes
Active

“Ignoring depth surface store action as it is memoryless” warnings throw...

Metal

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Aug 18, 2025

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Version/s: 6000.0.56f1, 6000.1.16f1, 6000.2.1f1, 6000.3.0a5, 6000.4.0a1, 6000.5.0a1

Steps to reproduce:1. Create new Unity project2. Install Memory Profiler via Package Manager3. Open Memory Profiler (Window > Ana... Read more

0
votes
Won't Fix

A different Font Asset is applied when the original Font Asset is delete...

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Mar 27, 2025

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Version/s: 2022.3.60f1, 6000.0.42f1, 6000.1.0b10, 6000.2.0a6, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

How to reproduce: 1. Open the project "IN-97269_FontAssetReassignment"2. In the Project window, open "buttons.uxml"3. In the UI Buil... Read more

2
votes
Feature Request

Button hover state uses default theme color when a custom .uss is applied

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Apr 30, 2025

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Version/s: 6000.0.48f1, 6000.1.1f1, 6000.2.0a10, 6000.3.0a1

Reproduction steps:1. Open the attached "repro_IN-100398" project2. Open the "Assets/Scenes/SampleScene.unity" Scene3. Enter the Pla... Read more

2
votes
Fixed

ScalableBufferManager does not work correctly when MSAA is enabled and R...

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Feb 19, 2025

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Version/s: 6000.0.40f1, 6000.1.0b7, 6000.2.0a5

How to reproduce:1. Open the “RGResolution.zip“ project2. Open the “SampleScene“3. Enter Play Mode4. Move the Slider to the left5. O... Read more

0
votes
By Design

NullReferenceException' is thrown on compilation when 'EditorStyles.fold...

IMGUI Framework

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Jun 03, 2022

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Version/s: 2022.2.0a17, 2023.1.0a1

Reproduction steps:1. Open the attached '1412430-sample' project2. Open the 'SampleScene'3. Enter Play mode to trigger the recompila... Read more

0
votes
By Design

Reset functionality doesn't work for the "Contribute Global Illumination...

Shadows/Lights

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Jun 01, 2022

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Version/s: 2020.3.35f1, 2021.3.5f1, 2022.1.5f1, 2022.2.0a17, 2023.1.0a1

On resetting the MeshRenderer component, Contribute Global Illumination property is not getting set to the default value. refer atta... Read more

0
votes
Fixed

Selecting a filtered game object in play mode causes a NullReferenceExce...

Project Browser/Hierarchy

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Feb 23, 2015

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Version/s: 5.0.0f3

To reproduce:1. Create new project2. Type d in hierarchy search3. Select Directional Light4. Press play5. Click on scene view6. Noti... Read more

0
votes
Fixed

Silent crash when running Burst compiled job with conditional interpolat...

Package: Burst

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Nov 25, 2025

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Version/s: 1.8.27

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/New Scene.unity“ Scene3. Enter the Play Mode4. ... Read more

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