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0
votes
By Design

Unlit Shaders on Mesh objects call ForwardAdd and ForwardBase in the wro...

Graphics - General

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Sep 10, 2019

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Version/s: 2018.3.0f1, 2019.1.7f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open User's attached "SurfaceShaderUsePassBug.zip" project ("Switch target" if prompted)2. Load "SampleScene" fo... Read more

4
votes
Duplicate

Incorrect Pre-Build event command line on Universal build

Windows Store Apps

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Feb 16, 2015

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Version/s: 4.6.1f1

Reproducible on 4.6.0f1, 4.6.1f1, 4.6.3f1; Visual Studio solution created by Unity after the Windows Store Universal 8.1 build from ... Read more

0
votes
Fixed

UIElements box.style.borderWidth property is not updated in the Editor w...

UI Toolkit

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Jul 03, 2019

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Version/s: 2019.1.0a11, 2019.1.8f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached "project-1167305.zip" project2. In the Editor select "Window" -> "UIElements" -> "ExampleWin... Read more

0
votes
Fixed

OnPostprocessAllAssets no longer gets called when an Asset changes after...

Asset - Database

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Oct 02, 2019

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Version/s: 2019.1.0a13, 2019.2.0a1, 2019.2.6f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open user-submitted project (BugTest.zip)2. Open the 'SampleScene' scene3. Enter Play Mode4. While in Play Mode ... Read more

0
votes
By Design

ScaleConstraint fails to maintain child GameObject scale when parent's s...

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Apr 01, 2025

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Version/s: 2021.3.50f1, 2022.3.60f1, 6000.0.45f1, 6000.1.0b13, 6000.2.0a8

How to reproduce:1. Open the “IN-98244_TestScaleConstraint“ project2. Open the “SampleScene”3. In the Hierarchy window select the “P... Read more

2
votes
Fixed

An entity with ShaderGraph material, Hybrid Renderer, SubScene is not re...

Package: DOTS Hybrid Renderer

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Jan 24, 2020

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Version/s: 2019.3, 2020.1.0a20

How to reproduce:1. Open attached project "DOESOURENTITYVERSIONWORK.zip" and scene "SampleScene"2. In Project window, select "Classi... Read more

0
votes
Fixed

The lights don't exhibit shadows when "Strict shader variant matching" i...

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May 15, 2025

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Version/s: 6000.1.3f1, 6000.2.0b1, 6000.3.0a1, 6000.4.0a1

Reproduction steps:1. Open the attached project "ReproProj"2. Open Player Settings (Edit > Project Settings > Player)3. Disabl... Read more

1
votes
Fixed

[LWRP]Build crashes when built with shadergraph file added to Always Inc...

Package: Scriptable Render Pipeline Lightweight

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Oct 15, 2019

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Version/s: 6.9.0

To reproduce:1. Open "1191757" project2. Open Player Settings > Graphics3. Add a new Element in Always Include Shaders list (incr... Read more

0
votes
Fixed

[Mesh] Setting mesh.uv throws Null Reference exception

Graphics - General

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Dec 29, 2015

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Version/s: 5.4.0b1

To reproduce:1. Open attached project2. Add DoPlace component to any game object3. Press play4. Notice exception in console Regressi... Read more

0
votes
Fixed

[Windows] [DA] Installation of 32bit Editor is imposible because of chec...

Installer

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Jan 25, 2016

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Version/s: 5.4.0b2

To repro:1. Run http://artifact.hq.unity3d.com/artifacts/proj0-Build_WindowsBootstrapper_3502463_20_01_2016_16_46_50_+0000/build/Uni... Read more

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