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Progress bar has duplicate information
When the Editor compiles a missing shader variant the progress bar shown has duplicate information: the title says "Compiling shader... Read more
[NetCode] "ScenePlacedObjects contains the same GlobalObjectIdHash" erro...
Reproduction steps:1. Open attached project and scene "StartMenu"2. You might need to setup port-forwarding on your machine and chan... Read more
RectTransfom Child's position changes automatically when Parent's width ...
Changing Parent object (under Canvas) RectTransform's width will make its Child's Anchored position slightly changed due to precisio... Read more
[VFX] Collision with SDF not correct and not robust
The block Collide with Signed Distance Field, can lead to some leaks with some SDFs (narrow, or hollow).It can be easily made more r... Read more
IDE fails to attach to the Unity Process when reenabling Debug mode in t...
How to reproduce:1. Open the user attached "DebugTest.zip" project2. Enter the "SampleScene" Scene3. Open the "Test.cs" Script with ... Read more
Package path of Roslyn Analyzers is incorrect when using Visual Studio C...
Steps to reproduce:1. Extract user attached archive "analyzers-package.zip"2. Open user attached project in "a-project.zip"3. In the... Read more
Crash when using "Screen.orientation" on iPad 4
How to reproduce:1. Open "My project.zip" project2. Build for iOS and deploy to the device3. In the app touch screen with two finger... Read more
Crash when building project for iOS and Xcode is renamed or not installed
How to reproduce:1. Open the user attached project2. Rename or delete the Xcode application3. Go to the Build Settings, choose iOS a... Read more
Bundles have non-deterministic binary differences when building with Add...
How to reproduce:1. Open the user's attached project2. Open Scenes/SampleScene3. Go to Window -> Asset Management -> Addressab... Read more
Windows fails to identify as Windows when building the project using IL2...
Reproduction steps:1. Open the attached project "1399596.zip"2. Press File > Build and run3. Observe the Text on the screen Expec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Template is opened in Isolation when opening it in Context and users Save the UI Document when prompted to do so in UI Builder
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty