Search Issue Tracker

0
votes
Fixed

[HDRP][Android] HDRP tries to build Android Player using Metal graphics API

Package: Scriptable Render Pipeline HD

-

Jan 29, 2020

-

Version/s: 4.10.0

How to reproduce:1. Open the attached project2. Set the active platform to Android3. Open Android Player Settings4. Disable "Auto Gr... Read more

0
votes
Fixed

Crash in ParticleSystemParticles::CopyToArrayAOS() when calling Particle...

Visual Effects - Legacy

-

Jan 05, 2020

-

Version/s: 2018.4, 2019.2, 2019.2.9f1, 2019.3, 2020.1

How to reproduce:1. Open tester-attached project (ParticleCrash)2. In SampleScene enter Play Mode3. Press 'Space' to call ParticleSy... Read more

0
votes
Fixed

"ArgumentOutOfRangeException" errors are thrown every time a keyboard ke...

-

May 29, 2025

-

Version/s: 6000.0.50f1, 6000.1.6f1, 6000.2.0b4, 6000.3.0a1

Steps to reproduce: Create a new Unity project using Universal 3D template Create a new UI Document (Assets > Create > UI Tool... Read more

0
votes
Won't Fix

ArgumentException from hierarchyWindowItemOnGUI is thrown when leaving P...

Scene/Game View

-

Nov 19, 2021

-

Version/s: 2020.1.0a5, 2020.3.22f1, 2021.2, 2022.1

How to reproduce:1. Open the user attached "HierarchyWindowItemOnGUI.zip" project2. Enter the "SampleScene" Scene3. Open the "Prefab... Read more

1
votes
Won't Fix

"Reload Script Assemblies" completion refocuses the Editor if it was swi...

Scripting

-

Nov 12, 2021

-

Version/s: 2019.4, 2019.4.30f1, 2020.3, 2021.2, 2022.1

How to reproduce:1. Open the attached “1380315.zip” project2. Open the “NewBehaviourScript.cs” Script3. Add “ “ (space) and save the... Read more

0
votes
Duplicate

Flythrough mode conflicts with terrain hotkeys

Scene/Game View

-

Feb 14, 2015

-

Version/s: 5.0.0f1

To reproduce:1. Create new project2. Add Terrain3. Click right mouse button + shift + w to use flythrough mode4. While using flythou... Read more

0
votes
Fixed

[Editor] Visibility state is not being saved while working in multiple s...

Scene/Game View

-

Jun 19, 2019

-

Version/s: 2019.1.0b4, 2019.2.0b7

Visibility state for GameObjects is not being saved after removing or unloading the additive scene Steps to repro:1. Create a new pr... Read more

0
votes
Not Reproducible

[Cache Server] Crash on opening this particular project only if Cache Se...

Asset - Database

-

Oct 08, 2019

-

Version/s: 2019.3.0b5

The problem happens when you use Shadergraph and NUnit packages together with enabled Cache Server.Also it reproduces only when ther... Read more

1
votes
Fixed

SerializableObject.GetIterator() throws ArgumentNullException when Unpac...

Scene Management

-

Jun 19, 2019

-

Version/s: 2018.3.0a6, 2018.4.1f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the "SampleScene" Scene in the attached "case_1164099.zip" Unity project2. In the Hierarchy tab, select the... Read more

0
votes
Fixed

Crash when opening a scene when no errors are present

Scene Management

-

Jul 01, 2019

-

Version/s: 2018.4.3f1, 2019.1.8f1, 2019.1.9f1, 2019.2.0b9, 2019.3.0a9

Reproduction steps:1. Open the attached "case_1339913-TestProject.zip" project2. Open the scene "Level 1" and enter Play mode3. Exit... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.