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0
votes
Active

Shader asset bundles differ depending on whether they are built with a c...

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Aug 19, 2025

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Version/s: 6000.0.55f1, 6000.1.16f1, 6000.2.1f1, 6000.3.0a5, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Extract the attached “IN-112307_ShaderBuildTest_Alpha“ project2. Delete the “Library“ folder inside the projec... Read more

0
votes
Fixed

NullReferenceException error on PolybrushMesh when unloading Scene in Ed...

Package: Polybrush

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Sep 30, 2019

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Version/s: 10.0.0-preview.16 - 1.0.1

How to reproduce:1. Open attached project2. Open SampleScene3. File > New Scene4. See the error message in the Console Reproducib... Read more

1
votes
Fixed

[URP] [HDRP] Instanced terrain is not visible in Baked Lightmap scene de...

Terrain

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Jan 14, 2020

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Version/s: 2018.2, 2018.3, 2018.4, 2019.1, 2019.2, 2019.3, 2020.1

Repro:1) Create new URP (or HDRP) project.2) Add terrain.3) Bake (you can reduce resolution for faster bake times).4) When bake is c... Read more

0
votes
Fixed

User gets errors in the console when enters longer tag title

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Sep 28, 2022

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Version/s: 2022.1.14f1, 2022.2.0b9, 2023.1.0a12

How to reproduce: Open HUB; Create a new project; In the "Hierarchy" window add some object; Go to "Inspector" window and find "Tag"... Read more

1
votes
By Design

Project window shows old sub-Asset name when using AssetDatabase.RenameA...

Asset - Database

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Nov 09, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.0f1, 2022.1

How to reproduce:1. Open the attached project (RenameAssetTest.zip)2. Go to Repro -> Test at the top of the Editor window3. In th... Read more

0
votes
In Progress

[iOS] Switch Pro Controller has incorrect buttonSouth, buttonEast, butto...

Package: Input System

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Jul 31, 2025

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Version/s: 1.14.1

Steps to reproduce: Connect Pro Controller to iOS device Press A button Actual results: Received buttonEast event Expected results: ... Read more

3
votes
Fixed

Crash with missing stack trace information after changing a Scene View s...

Scene/Game View

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Nov 08, 2021

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Version/s: 2021.2.0b13, 2021.2.1f1, 2022.1

How to reproduce:1. Open the attached project from "GizmosBug.zip"2. Select any GameObject in Hierarchy and open Script "BugScript"3... Read more

0
votes
Fixed

Standalone Visual Solution build creates a '_Data' folder with the wrong...

Windows

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Sep 25, 2019

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Version/s: 2018.3.0a1, 2018.3.14f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

Steps to reproduce:1. Create a new project and name it 'A.B.C'2. Open Build Settings and enable 'Create visual Studio solution'3. Bu... Read more

1
votes
Fixed

"HasSingleton" and "GetSingleton" are not consistent with each other

Package: Entity Component System - Bugs

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Nov 13, 2023

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Version/s: 1.2.X

How to reproduce:1. Open the user’s attached “SingletonIssue.zip” project2. Enter Play Mode3. Observe the Console window Expected re... Read more

1
votes
Active

Domain reload triggered after disabling Auto Refresh when creating/delet...

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Jul 22, 2025

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Version/s: 6000.0.54f1, 6000.1.13f1, 6000.2.0b11, 6000.3.0a3, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Create any new project2. Set the “Auto Refresh” property to “Disabled” (Edit → Preferences → Auto Refresh)3. Cre... Read more

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