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0
votes
Won't Fix

ArgumentException from hierarchyWindowItemOnGUI is thrown when leaving P...

Scene/Game View

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Nov 19, 2021

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Version/s: 2020.1.0a5, 2020.3.22f1, 2021.2, 2022.1

How to reproduce:1. Open the user attached "HierarchyWindowItemOnGUI.zip" project2. Enter the "SampleScene" Scene3. Open the "Prefab... Read more

0
votes
Not Reproducible

Visual Tree Asset Label doesn't underline the Text when it's bold

Package: UI Builder

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Oct 06, 2021

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Version/s: 2021.2, 2022.1, 2022.1.0a10

How to reproduce:1. Open the user's attached "textcore-underline-ellipsis-bug" project2. Observe the displayed Text in the Game view... Read more

0
votes
Fixed

SSAO texture persists on the screen in Player when it is disabled

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Nov 14, 2023

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Version/s: 2022.3.13f1, 2023.1.20f1, 2023.2.0f1, 2023.3.0a14

How to reproduce:1. Open the “SSAOBugProject“ project2. Open the “SampleScene”3. Build And Run4. Observe the Player Expected result:... Read more

0
votes
Won't Fix

Editor crashes when saving a map in a Custom Tilemap Editor

IMGUI

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Jun 03, 2019

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Version/s: 2019.1.0a1, 2019.1.3f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached project2. Open scene "MapEditor"3. Go to "Window->Outerminds->Turbo Kid Tilemap Editor4. Usi... Read more

0
votes
Won't Fix

Errors do not contain the name of the file with the issue when FBX asset...

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Sep 19, 2022

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Version/s: 2020.3.38f1, 2021.3.9f1, 2022.1.15f1, 2022.2.0b7, 2023.1.0a9, 2023.2.0a1

How to reproduce: Create a new project Import user-attached “Dome.fbx” and “01_Frank_Whip_Equip_All.FBX” assets to the project Obser... Read more

0
votes
Fixed

Graphics.DrawMesh stops rendering the mesh when the Editor is paused

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May 16, 2023

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Version/s: 2020.3.48f1, 2021.3.25f1, 2022.2.20f1, 2023.1.0b17, 2023.2.0a14

How to reproduce:1. Open the attached project "draw.zip"2. Open Assets/Scenes/SampleScene.unity3. Enter Play Mode4. Pause the Editor... Read more

3
votes
Fixed

[HDRP] Active LOD bias value message does not update according to HDRP L...

Package: Scriptable Render Pipeline HD

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Jan 16, 2020

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Version/s: 2019.3.0f5

1. Create a new project.2. Create a cube. (GameObject -> 3D Object -> Cube)3. Add an LOD Group Component to this cube. (View i... Read more

3
votes
Fixed

“Opening snapshot” window stuck on "Crawling GC handles" process when op...

Package: Memory Profiler

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Nov 16, 2023

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Version/s: 1.1.0

How to reproduce:1. Open the “Blank22-3-8“ project2. Open the Memory Profiler (Window > Analysis > Memory Profiler)3. Select t... Read more

0
votes
Fixed

Crash on PhysicsManager::SetBodyTransformChangeInterest when opening a s...

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Nov 13, 2023

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Version/s: 2022.3.13f1, 2023.1.20f1, 2023.2.0f1, 2023.3.0a14, 6000.0.0b11, 7000.0.0a1

Reproduction steps:1. Open the attached “repro-project“2. Open the “Assets/Scenes/Level.unity“ scene3. Observe the crash Reproducibl... Read more

0
votes
Won't Fix

[HDRP] UI Mask is ignored when UI element containing the Mask is placed ...

Package: Scriptable Render Pipeline HD

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Jun 25, 2019

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Version/s: 1.1.8-preview

How to reproduce:1. Open the attached project("Test_2018.3.6f1")2. Go to Project > Assets > Scenes > Sample Scene3. Observe... Read more