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Make WebPlayer install to local users Internet plugins folder on Mac.
Make WebPlayer install to local users Internet plugins folder on Mac. For consistency between Windows and Mac, we could have both al... Read more
AngryBots from Asset Store: Weird textures in Play mode
To reproduce:- Download the AngryBots demo from Asset Store- Launch the AngryBots scene- Hit Play and observe the weird textures on ... Read more
iOS - Audio won't play after receiving call
Project attachedTo Reproduce:1. Select Video.2. Play it with any mode.3. Wait till movie finishes.4. Play audio.5. Receive call and ... Read more
Capslock makes keys for rotate/scale/translate stop working
To reproduce:1. Press capslock2. Press key Read more
Error message appears saying that file cannot be moved to physical volume.
Steps to reproduce : - choose save layout from the "Layouts" drop-down- ether the name "RTS:Test"- notice the error message Read more
Editor crashes when emitting 100 million particles
Call ParticleSystem.Emit(100000000); Isn't regression. Read more
Only half the triangles render properly when using Mesh.
To reproduce:- Open attached project and load the "MeshTest" scene- Hit Play and observe that there are 2 rectangles in the Game Vie... Read more
Unity WebPlayer installation aborts with no errors
The Unity WebPlayer installation never finishes, showing "Installation aborted". No error messages appear. Read more
[Performance] Mesh.DrawVBO spike on iOS when mesh becomes first time vis...
To reproduce:1. How to get project info in edit2. Build project to iOS with profiling3. Copy Quest to Xcode Data folder4. Run projec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Weight Brush Overlay text is clipped in Sprite Editor
- GameObject Transform scale values reset to their previously saved values when proportions are constrained and certain decimal values are entered in the Inspector
- Asset thumbnails in the Project window stay white when a referenced texture file is deleted and restored
- Crash on PersistentManager::ReadObjectThreaded when calling AssetDatabase.ForceReserializeAssets() multiple times in a row
- Scene becomes dirty when first opening an HDRP Template project