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AddUIVertexTriangleStream() replaces vertices instead of adding them and...
When trying to add a set of vertices with AddUIVertexTriangleStream, this function replaces the vertices instead. Also, it doesn't u... Read more
Setting hideFlags to HideFlags.None on a component breaks the prefab
To reproduce: 1. Open attached project2. Select Cube prefab in Project view3. Right click on Hideflagstest script component on the p... Read more
Progress bar missing with 5.6
-e: see title, just isn't shown---works in 5.5 -repro:--create new project--build for WebGL--run build in browser--NOTICE you don't ... Read more
[Android] App crashes if you have it backgrounded and click a deep link ...
How to reproduce:1. Open user provided project2. Build to device3. Open the built app and then background/minimise it4. Click a deep... Read more
[UI] Editor crashes when selecting "Deep" in the Profiler if a scene con...
Steps to reproduce:1. Open the attached project (ownCloud)2. Open the Assets/testr.unity scene3. Open the Profiler4. Press "Deep Pro... Read more
When the animation repeats for 1+ times,it starts with the last frame if...
Repro Steps: 1. Select the "RabbitWorking" prefab from the "Prefabs" folder2. Set the update mode in the inspector to "Animate Physi... Read more
[Inspector] Multi-selecting items in the Project tab throws error in the...
Multi-selecting items in the Project tab throws error in the console. Selection is not displayed in the inspector. Steps for reprodu... Read more
Inspector not displaying list of Objects of different types & throws error
When selecting multiple objects of different types in the Project window, the Inspector no longer displays a list of Objects, per ty... Read more
Applying a prefab takes too much time in Unity 5.6
Steps to reproduce:1. Open the attached project (ownCloud)2. Open the Assets/scene_graveyard.unity scene3. Select the scene_graveyar... Read more
Creating material from shader freezes Unity
To reproduce:1.Open a new project2.Import "GPUDriverCrash.shader"3.Create material from that shader Expected result: material is cre... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions