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0
votes
Won't Fix

No InvalidOperationException error thrown when Active Input Handling is ...

Input

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Oct 22, 2025

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Version/s: 2021.3.57f1, 2022.3.67f1, 6000.0.60f1, 6000.2.8f1, 6000.3.0b3, 6000.4.0a3

How to reproduce:1. Open the attached “C1L8” project2. Open Scene “Scene 1”3. Enter Play mode4. Click on the “MuchoPixels_Player_0” ... Read more

8
votes
Won't Fix

[DX12][XR] Foveated rendering does not work if Shadows and Post Processi...

Graphics XR

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Jul 15, 2025

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Version/s: 6000.0.54f1

Steps to reproduce:1. Open the attached user's project "URPBugReporting.zip"2. Connect Quest 2/3/3S and enable Meta Link3. Make sure... Read more

0
votes
Won't Fix

Rendering Debugger Playmode debug UI scrolling is jittery when using cli...

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Jul 17, 2025

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Version/s: 2021.3.51f1, 2022.3.64f1, 6000.0.54f1, 6000.1.13f1, 6000.2.0b11, 6000.3.0a3

Steps to reproduce: Create a new Unity project using the Universal 3D template Enter Play Mode Press the "ctrl + backspace" combinat... Read more

0
votes
Won't Fix

Game view is stretched when resizing multiple Game view windows in the e...

Scene View

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Mar 20, 2023

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Version/s: 2020.3.46f1, 2021.3.21f1, 2022.2.11f1, 2023.1.0b7, 2023.2.0a6, 2023.3.0a1

Reproduction steps:1. Open the attached “My project (1)” project2. Open “Assets/Scenes/SampleScene.unity“ scene 3. In the Hierarchy ... Read more

0
votes
Active

Spring Joint shows only one anchor gizmo in Scene view when "Auto Config...

PhysX

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Feb 12, 2026

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Version/s: 6000.0.67f1, 6000.3.9f1, 6000.4.0b9, 6000.5.0a7

Steps to reproduce: Create a new project using Universal 3D Template In the Hierarchy, add a Cube GameObject In the Inspector, add a... Read more

1
votes
By Design

Trailing GameObject glitch is present when moving Camera and using Blitt...

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Jul 22, 2025

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Version/s: 6000.0.54f1, 6000.1.13f1, 6000.2.0b11, 6000.3.0a3

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Open Scene view4. ... Read more

0
votes
Fixed

[LWRP] Transparent Render Textures are Rendered as solid colors when usi...

Package: Scriptable Render Pipeline Lightweight

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Sep 26, 2019

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Version/s: 6.9.1

Steps to reproduce:1. Open user's attached project "LWRPRenderTextureTransparencyBug.zip"2. Build and Run the project3. Notice Rende... Read more

0
votes
Fixed

[HDRP] Material upgrader breaks standard transparent materials

Package: Scriptable Render Pipeline HD

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Sep 25, 2019

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Version/s: 7.0.1

Version tested: 2020.1.0a5 + 7.0.1 Steps to reproduce:1) Open attached scene or create an empty standard pipeline project along with... Read more

1
votes
Won't Fix

[iOS] Crash when using Addressables.InitializeAsync

Addressable Assets

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Jun 09, 2022

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Version/s: 2020.3.33f1

Reproduction steps:1. Download and open the attached "Misc.UnityProject.zip"2. Build and deploy the project to iOS3. Observe the cra... Read more

0
votes
Third Party Issue

Crash on IMGUI::GUIWindow::OnGUI when rendering scene view window in pla...

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Jul 24, 2025

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Version/s: 6000.0.47f1, 6000.1.12f1, 6000.2.0b10, 6000.3.0a3

Reproduction steps:1. Open the attached project "CrashRepro"2. Focus scene view window3. Click on “Main“ and “MainCamera“ in the Hie... Read more

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