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Huge memory leak when scaling child canvas image
To reproduce:1. Open project2. Open activity monitor3. Play scene Expected: memory usage will be a little bit higher than beforeActu... Read more
Dropdown menu content is unselectable when Canvas sorting layer is not d...
Steps to reproduce:1. Open the attached project (878105-TestProject.zip)2. Hit Play3. Click on dropdown menu4. Observe the dropdown ... Read more
[UI] InputField generates errors
InputFields will not work in the latest version of 5.6, and cause errors both in-Editor and in builds. Reproduction steps:1. Open th... Read more
SketchUp file imports with empty Textures folder when 'Import Materials'...
Steps to reproduce:1. Download SampleTest.skp and create new project2. Uncheck Import Material in its import settings3. Delete the M... Read more
Probe Volume is added to Shader Properties and compiled Shader code
Reproduction steps:1. Open the attached project "ShaderTest.zip";2. Open the "ShaderTest" scene;3. Enter a play mode;4. Open the Fra... Read more
'Ultimate Endless Runner' A$ package gets broken in ios il2cpp build
1. What happened'Ultimate Endless Runner' A$ package (https://www.assetstore.unity3d.com/en/#!/content/77843) gets broken in iOS il2... Read more
[Gles3][Adreno] Custom shaders are not rendered on some Adreno devices
How to reproduce:1. Open the attached project2. Make sure that graphics API is set to Gles 33. Build and run on Android deviceResult... Read more
Undocked windows are immovable
Steps to reproduce:1. Create new project2. Undock any window3. Try to move undocked window Expected results: undocked windows is mov... Read more
CanvasRenderer.onTransformChanged is called every frame when the parent ...
Reproduction steps:1. Open the attached project "CanvasTest.zip";2. Open the only scene;3. Enter a play mode;4. Open the Profiler wi... Read more
Tizen: Profiler won't connect either auto or manual
Can't get the profiler to connect to the device. I tried both auto and manual connections. Win 8.1 tested only, was on same Wifi net... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- Crash on EnumerateDisabledKeywordsInVariantsArray or UNITY_XXH32 when rapidly saving ShaderGraph or VFXGraph changes