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NullReferenceException' is thrown on compilation when 'EditorStyles.fold...
Reproduction steps:1. Open the attached '1412430-sample' project2. Open the 'SampleScene'3. Enter Play mode to trigger the recompila... Read more
UI Toolkit Debugger window selection is not updated when the target wind...
How to reproduce:1. Open the attached “IN-110347” project2. In the UI Toolkit Debugger window, from the top left dropdown, select "P... Read more
Foldouts cannot be expanded by clicking the arrow
To reproduce:1. Open attached project ("case_1213781.zip")2. Select "Test" Game Object from Hierarchy3. In the Inspector window use ... Read more
ParticleSystemShapeLength fails on WSAPlayer (UWP)
ParticleSystemShapeLength reports 2x the collision numbers. Read more
[ShaderGraph] When Exporting Shader Graph, files referenced in it and it...
Reproduction steps:1. Open project in "2020.1.0a20.zip"2. Notice that in Shader Graph "ShaderGraph" there is a Custom Function Node3... Read more
Editor crashes when saving a map in a Custom Tilemap Editor
How to reproduce:1. Open attached project2. Open scene "MapEditor"3. Go to "Window->Outerminds->Turbo Kid Tilemap Editor4. Usi... Read more
The Tutorials window content freezes when it is maximized and unmaximized
How to reproduce:1. Open the “IN-109200.zip“ project2. Select any one of the 5 tutorials in the Tutorials window3. Maximize and un-m... Read more
Unity hard crash when setting AvatarMask transformCount to negative value
Executing these two lines of code will crash Unity so bad the bug reporter doesn't come up:UnityEditor.Animations.AvatarMask a = new... Read more
Search results number in Saved Searches Panel changes from specific numb...
Steps to reproduce:1. Create a new project2. Open Search window (Window > Search > New Window)3. Enter something in a search b... Read more
Aim Constraint Rotation Offset has incorrect values when imported from FBX
How to reproduce:1. Open scene "AimOffset" from "FBXAimTests.zip"2. Open "mayaAxesTestXYZ.fbx" in Maya3. Open Maya Application Prefe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask