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0
votes
Won't Fix

The CaptureScreenshot method scales UI incorrectly when using an orthogr...

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May 29, 2024

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Version/s: 2021.3.38f1, 2022.3.30f1, 6000.0.3f1

Reproduction steps:1. Open the attached “ReproProj” project2. Open the “Assets/Scenes/SampleScene” scene3. Enter the Play mode4. Pre... Read more

0
votes
Fixed

[Shuriken] Crash upon assigning the wrong particle List to the wrong Par...

Shuriken

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Jan 18, 2016

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Version/s: 5.4.0b2

Unity crashes if the wrong list of particles gets assigned to the wrong trigger event type. Repro steps:1. Open Bug_Crash scene from... Read more

0
votes
Active

Clear Dynamic Data On Build does not clear data after a clean build when...

Text (TextMeshPro)

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Feb 05, 2026

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Version/s: 6000.0.66f1, 6000.3.4f1, 6000.4.0b5, 6000.5.0a5

How to reproduce:1. Open the attached project "IN-130388"2. In the Build Profiles window (File → Build Profiles) select a platform (... Read more

0
votes
Won't Fix

Crash on GameObject::QueryComponentByType when creating DontDestroyOnLoa...

Entity Component System (ECS)

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Feb 02, 2026

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Version/s: 1.4.4, 6.5.0, 6.4.0

Reproduction steps:1. Create a new project2. Install Entities package in Package Manager (Window > Package Management > Packag... Read more

0
votes
Fixed

Debug.Log empty string displays visual artifacts in Console when "Log En...

Text (TextCore)

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Jul 21, 2025

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Version/s: 6000.0.54f1, 6000.1.12f1, 6000.2.0b10, 6000.3.0a3

Reproduction steps:1. Open the attached “IN-108808.zip” project2. Open the “SampleScene”3. Open the Console Window4. Click on the th... Read more

0
votes
Fixed

ParticleSystemShapeLength fails on WSAPlayer (UWP)

Shuriken

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Jan 18, 2016

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Version/s:

ParticleSystemShapeLength reports 2x the collision numbers. Read more

1
votes
Not Reproducible

[Baked GI] Prefab has corrupted lightmap UVs when loaded from a bundle

Progressive Lightmapper

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Jan 11, 2020

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Version/s: 2019.2, 2019.2.17f1, 2019.3, 2020.1

How to reproduce:1. Open the attached project ("case_1210785-lightmap_addressable_bug.zip")2. Open the repro scene ("SampleScene")3.... Read more

1
votes
Fixed

[Hub] Size of the Hub window reverts back to default when closing and op...

Hub

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Jun 09, 2019

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Version/s:

How to reproduce:1. Open Hub2. Change the size of the window3. Close the window4. Open the Hub again Expected result: Window is the ... Read more

0
votes
Duplicate

Crash on D3D12Fence::Wait when selecting a tilemap inside a Prefab

DirectX12

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Feb 02, 2026

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Version/s: 6000.3.7f1, 6000.4.0b7, 6000.5.0a6

Steps to reproduce:1. Open the “user’s attached project”2. Open the “Pf_room_Containment” Prefab through the Project window3. Select... Read more

0
votes
Fixed

Error "GetLocalizedString is not allowed" when dragging polygon sprite t...

2D

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Jan 15, 2016

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Version/s: 5.4.0b2

How to reproduce:1. Create a new project2. Create a new "square" sprite type (Project window -> Create -> Sprites -> Square... Read more

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