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Trail Renderer visual doesn't match the positions of vertices when they ...
Reproduction steps:1. Open the attached “TrailOffsetTest.zip” project2. Open the “SampleScene” scene3. Enter the Play mode4. In the ... Read more
Crash on RtlFreeHeap when marshaling data
Reproduction steps:1. Open the attached project "CrashRepro"2. Enter the Play Mode Expected result: The Play mode continuesActual re... Read more
InflateFieldDefinition crash in builds when a specific script is include...
How to reproduce:1. Open the attached project ("repro_1426854.zip")2. In Build Settings, make sure Development Build, Script Debuggi... Read more
Incorrect size of environment depth texture is returned when using “TryA...
How to reproduce:1. Open the user’s attached “ARFoundation-samples-unity.zip” project2. Add “Debug.Log(depthImage.width + " " + dept... Read more
'Open Scene Additive' option is enabled in context menu when right-click...
How to reproduce:1. Create and open a new project2. In the Project window expand the 'Packages' folder3. Right-click on one of the p... Read more
Audio Source stops playing when moved to a scene with LocalPhysicsMode.P...
Reproduction steps:1. Open the “ReproProject“ project2. Enter Play Mode3. Click the “Play Sound“ button in the Game View4. Click the... Read more
Input.GetJoystickNames() returns an empty array when using an MFI contro...
How to reproduce: 1. Connect an MFI controller to target device (Steelseries Stratus was used for this repro)2. Open attached projec... Read more
[DX11 - AMD] Crash on AmdDxGsaFreeCompiledShader when Texture Object nod...
Steps to reproduce:1. Open the attached project from the provided Google Drive link2. Open the Amplify Shader Editor Canvas (Window ... Read more
Exporting a .csv file includes entries with ExcludeEntryFromExport when ...
How to reproduce (Option 1):1. Open the attached “IN-136611” project2. Open the “SampleScene” scene3. Navigate to Tools → Localizati... Read more
[iOS] targetFrameRate targets 30fps when it's set to -1
To Reproduce: 1. Deploy the attached project.2. Observe the outputted frame rate. Read more
All about bugs
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Latest issues
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