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0
votes
By Design

Blending with empty state on base layer is not smooth

Animation

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Jan 14, 2016

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Version/s: 5.4.0b2

In a simple state machine, with a constant animation (ex: cube at 2) and an empty state, with a trigger to transition to the empty s... Read more

0
votes
Fixed

5.4 crashes in scene view rendering when something disables the hidden s...

Scene/Game View

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Dec 28, 2015

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Version/s: 5.4.0b1

To reproduce: 1. Open attached project 2. Build and run project 3. Host on build client 4. Play scene in editor 5. Join localhost 6... Read more

0
votes
Fixed
2
votes
Fixed

Cannot extend custom passes with render graph

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Oct 14, 2024

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Version/s: 2022.3.51f1, 6000.0.24f1, 6000.1.0a1

Make the internalExecute function of custom passes virtual to be able to override the render graph recording using reflection. Read more

0
votes
Fixed

[iOS] Substance RAM footprint is including input texture files

Substances

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Jan 06, 2016

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Version/s: 5.3.1f1

How to reproduce: 1. Open attached project (35518 substance ram.zip) 2. Build to iOS and run - Once run, there should be two spinn... Read more

9
votes
Won't Fix

[Oculus XR SDK] Error spamming to logs on Quest: OPENGL NATIVE PLUG-IN E...

Package: Oculus XR Plugin

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Jan 21, 2020

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Version/s: 1.1.5

After running the graphics tests (and during) I'm seeing a lot of an error being spammed to the log. 1-21 09:23:58.475 22244 22296 ... Read more

1
votes
Fixed

Cloud Code Generate Bindings fail when Com.Unity.Services.CloudCode.Core...

Package: UGS CloudCode

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Oct 22, 2024

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Version/s: 2.6.1

How to reproduce: 1. Open the attached project "CloudCodeTest.rar" 2. Select Assets\Samples\Cloud Code\2.7.1\Cloud Code Modules De... Read more

0
votes
Fixed

Shaders: #pragma target with trailing comment is not recognized

Shaders (Legacy)

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Feb 27, 2015

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Version/s:

Writing something like "#pragma target 4.0 // test" in a shader does not actually work - the trailing comment makes SM4.0 target not... Read more

0
votes
Won't Fix

Error is thrown from the "U2DToURPPixelPerfectConverter" script when sta...

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Oct 24, 2024

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Version/s: 6000.0.23f1

Reproduction steps: 1. Open Unity Editor 2. Open the Preferences window (Edit > Preferences) 3. Change language to “Korean” under th... Read more

0
votes
Fixed

[Addressables] Paths for Assets marked as 'Addressable' do not update in...

Package: Addressables

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Sep 20, 2019

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Version/s: 1.1.9, 1.2.4

How to reproduce: 1. Open user-submitted project (AddressablesPathUpdate) 2. Open the Scenes folder and mark 'SampleScene' as 'Addre... Read more

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