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Blending with empty state on base layer is not smooth
In a simple state machine, with a constant animation (ex: cube at 2) and an empty state, with a trigger to transition to the empty s... Read more
5.4 crashes in scene view rendering when something disables the hidden s...
To reproduce: 1. Open attached project 2. Build and run project 3. Host on build client 4. Play scene in editor 5. Join localhost 6... Read more
Cannot extend custom passes with render graph
Make the internalExecute function of custom passes virtual to be able to override the render graph recording using reflection. Read more
[iOS] Substance RAM footprint is including input texture files
How to reproduce: 1. Open attached project (35518 substance ram.zip) 2. Build to iOS and run - Once run, there should be two spinn... Read more
[Oculus XR SDK] Error spamming to logs on Quest: OPENGL NATIVE PLUG-IN E...
After running the graphics tests (and during) I'm seeing a lot of an error being spammed to the log. 1-21 09:23:58.475 22244 22296 ... Read more
Cloud Code Generate Bindings fail when Com.Unity.Services.CloudCode.Core...
How to reproduce: 1. Open the attached project "CloudCodeTest.rar" 2. Select Assets\Samples\Cloud Code\2.7.1\Cloud Code Modules De... Read more
Shaders: #pragma target with trailing comment is not recognized
Writing something like "#pragma target 4.0 // test" in a shader does not actually work - the trailing comment makes SM4.0 target not... Read more
Error is thrown from the "U2DToURPPixelPerfectConverter" script when sta...
Reproduction steps: 1. Open Unity Editor 2. Open the Preferences window (Edit > Preferences) 3. Change language to “Korean” under th... Read more
[Addressables] Paths for Assets marked as 'Addressable' do not update in...
How to reproduce: 1. Open user-submitted project (AddressablesPathUpdate) 2. Open the Scenes folder and mark 'SampleScene' as 'Addre... Read more
All about bugs
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Latest issues
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