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Fixed

Fixed in 2021.3.32f1, 2022.3.11f1, 2023.1.0a15, 2023.3.0a1

Votes

0

Found in

2021.3.18f1

2022.2.6f1

2023.1.0a11

2023.2.0a1

2023.3.0a1

Issue ID

UUM-3984

Regression

No

Lens Flare does not perform Occlusion with a certain Occlusion Offset value when the Camera is facing Light

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How to reproduce:
1. Open project "Lens Flare Test.zip"
2. Open "SampleScene" Scene and enter Play Mode
3. In the Hierarchy window select "Main Camera" GameObject
4. In the Inspector window change Rotation Y to 180
5. Keep changing Position Z between (-0.19 and 5.3)
6. Observe the Game view

Expected result: Lens Flare is visible
Actual result: Lens Flare disappears with certain Z values

Reproducible with: 12.1.17 (2021.3.4f1), 13.1.8 (2022.1.4f1), 14.0.3 (2022.2.0a16)
Could not test with: 2019.4.39f1, 2020.3.35f1 (different Lens Flare (no Occlusion Offset))

Reproduced on: macOS 11.6 (Intel)

Note: If changing Occlusion Offset to 0 the issue is not reproducible

  1. Resolution Note (fix version 2023.3.0a1):

    Fixed in: 2023.3.0a2

  2. Resolution Note (fix version 2023.1.0a15):

    Fixed in: 2023.1.0a15

  3. Resolution Note (fix version 2022.3.11f1):

    Fixed in: 2022.3.11f1

  4. Resolution Note (fix version 2021.3.32f1):

    Verified with: 2021.3.32f1

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