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0
votes
Fixed

Selecting a filtered game object in play mode causes a NullReferenceExce...

Project Browser/Hierarchy

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Feb 23, 2015

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Version/s: 5.0.0f3

To reproduce:1. Create new project2. Type d in hierarchy search3. Select Directional Light4. Press play5. Click on scene view6. Noti... Read more

0
votes
In Progress

Dropdown menu items selection depth too deep

Package: XR Interaction Toolkit

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Jun 03, 2025

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Version/s: 3.1.2, 3.2.0-pre.1, 3.3.0-pre.1

Description I should be able to select a dropdown menu item by touching it with the teardrop on the end of my controller. But instea... Read more

0
votes
By Design

Rotation values flip in animation when importing FBX with a generic rig

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Sep 29, 2025

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Version/s: 6000.0.58f1, 6000.2.6f1, 6000.3.0b3, 6000.4.0a1

How to reproduce:1. Open the attached “IN-117113” project2. Open the SampleScene3. In the Hierarchy window, select the "R_Up_leg" Ga... Read more

0
votes
Duplicate

[HDRP] Shadows are not rendered in the Game View when using certain Game...

Package: Scriptable Render Pipeline HD

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Sep 24, 2019

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Version/s: 6.9.0

How to reproduce:1. Open User's attached "high Test.zip" project2. Load "bug" scene3. Observe both Scene View and Game View Expected... Read more

1
votes
Fixed

Editor crashes on "GrayscaleFilterEffect::RenderGrayscaleFade" when obje...

Graphics - General

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Jan 06, 2016

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Version/s: 5.4.0b1

Reproduction steps:1. Open attached "test47" Unity project.2. Open "Standart Assets/Scenes/withrealgeo" scene.3. Click on "HoloPrint... Read more

0
votes
Fixed

Drag & drop and object picker assignment fail when ExposedReference vari...

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Jun 06, 2025

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Version/s: 6000.0.50f1, 6000.1.5f1, 6000.2.0b4, 6000.3.0a1

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Open the Timeline wi... Read more

0
votes
Fixed

ReflectionTypeLoadException is thrown when importing Code Analysis and M...

Package: Memory Profiler Package

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Jan 27, 2020

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Version/s: 0.1.0-preview.6, 0.2.0-preview.1

How to reproduce:1. Open the attached project2. Enter the Play Mode3. Observe the Console Window Expected result: ReflectionTypeLoad... Read more

5
votes
Fixed

Mouse coordinates are not relative to the game window when getting them ...

Windows

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Jan 23, 2020

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Version/s: 2019.3.0b7, 2019.3.0f3, 2020.1

How to reproduce:1. Open the attached project2. Build the project3. Open the built project in a Windowed mode4. Use the Scroll-Wheel... Read more

0
votes
Active

Audio Mixer Snapshot link to the documentation isn’t working

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Sep 26, 2025

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Version/s: 2021.3.57f1, 2022.3.67f1, 6000.0.59f1, 6000.2.7f1, 6000.3.0b4, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Create a new project2. Create > Audio > Audio Mixer3. Expand Asset Preview Box of Audio Mixer Asset4. Se... Read more

0
votes
By Design

DynamicGI.UpdateEnvironment should update default reflection

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Feb 20, 2023

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Version/s: 2020.3.45f1, 2021.3.19f1, 2022.2.7f1, 2023.1.0b4, 2023.2.0a4

Calling DynamicGI.UpdateEnvironment: updates the ambient probe by rendering the skybox on the GPU, reading back and projecting it in... Read more

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