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Incorrect Pre-Build event command line on Universal build
Reproducible on 4.6.0f1, 4.6.1f1, 4.6.3f1; Visual Studio solution created by Unity after the Windows Store Universal 8.1 build from ... Read more
Freeze when spawning a Prefab while in Play Mode
Reproduction steps:1. Open the attached “repro_IN-76097“ project2. Watch the attached video for the pattern that you need to press3.... Read more
A Warning HelpBox is incorrectly positioned on Android module in the Bu...
How to reproduce:1. Download the Android module through the Unity Hub2. Create a new Project3. Open Build Profiles Window (File ->... Read more
Crash when calling PrefabUtility.SaveAsPrefabAsset with a absolute path ...
How to reproduce:1. Open user-submitted project (ForDebugging.zip)2. Open the SampleScene3. Enter Play Mode4. Click the 'Save' UI bu... Read more
[NavMeshSurface] Original NavMeshSurface looses NavMesh data if same Nav...
Steps to reproduce: 1. Open attached project "AI11.zip"2. Open scene "repro"3. In hierarchy, select "NavMesh Surface (1)" and bake N... Read more
[iOS] targetFrameRate targets 30fps when it's set to -1
To Reproduce: 1. Deploy the attached project.2. Observe the outputted frame rate. Read more
The CaptureScreenshot method scales UI incorrectly when using an orthogr...
Reproduction steps:1. Open the attached “ReproProj” project2. Open the “Assets/Scenes/SampleScene” scene3. Enter the Play mode4. Pre... Read more
[NavMesh] [Bake] [Editor] ManualVoxelSize affects JumpDistance value
If set VoxelSize to bigger value it fills JumpDistance field with this value Watch video for repro http://screencast.com/t/u7P1Qg7U Read more
Asset Store view docking corrupts scene view (5.0 RC3 Mac)
To reproduce:1. Open a project2. Open asset store3. Dock it in a way which would cause the scene view to resizeExpected result: It d... Read more
Mobile Notification Settings are not saved
Reproduction steps:1. Open "case_1114987-TestNoti.zip" project2. Open the Project Settings -> Mobile Notification Settings3. Chan... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size