Search Issue Tracker

0
votes
Fixed

[IL2CPP] Standalone throws ExecutionEngineException when using generics ...

IL2CPP

-

Jan 17, 2020

-

Version/s: 2019.3, 2019.3.0f5, 2020.1

How to reproduce:1. Open attached project with ILL2CPP Editor "ExecutionEngineException.zip"2. Make sure that Api Compatibility Leve... Read more

0
votes
Fixed

[Visual Effect Graph] Properties under "Multiply Node" are distorted on ...

Package: Visual Effect Graph

-

Sep 20, 2019

-

Version/s: 7.1.1

All properties under "Multiply Node" get distorted while selecting settings dropdown on adding or modifying Properties under Subgrap... Read more

0
votes
In Progress

Joints appear at different positions when the prefab is added from a sub...

Package: Unity Physics

-

Jan 07, 2025

-

Version/s: 1.3.X - Entities

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/8. Joints and Motors/Joints - Single Ragdoll.unity” ... Read more

0
votes
Fixed

[DX12] Fix nullptr access in some functions of BufferD3D12.h

-

Aug 27, 2025

-

Version/s: 6000.0.57f1, 6000.2.2f1, 6000.3.0b1, 6000.4.0a1

Steps to reproduce: Have invalid entry, so that GetVersionInternal() return null Call a method which uses the result (i.e., GetGPUVi... Read more

0
votes
Fixed

Child object destruction is delayed when setting the parent during the s...

-

May 05, 2023

-

Version/s: 2020.3.48f1, 2021.3.25f1, 2022.2.19f1, 2023.1.0b16, 2023.2.0a14, 2023.3.0a1

How to reproduce:1. Open the user’s attached “TestDetachAndDestroy.zip” project2. Enter Play Mode and exit Play Mode or press the “L... Read more

0
votes
Duplicate

Splash Screen Logo images are included in build and loaded in memory eve...

-

Mar 14, 2024

-

Version/s: 2021.3.36f1, 2022.3.21f1, 2023.2.13f1, 2023.3.0b10

Reproduction steps:1. Open the attached “Splash screen.zip” project2. Open the Build Settings and click on “Player Settings…”3. Obse... Read more

3
votes
Won't Fix

OpenXR cannot be enabled or disabled via script

Package: XR Management

-

Mar 26, 2024

-

Version/s: 4.4.0

Reproduction steps:1. Open the attached “My project.zip“ project2. Make sure that the “Android” platform is selected3. Open XR Plug-... Read more

0
votes
Fixed

Crash in ParticleSystemParticles::CopyToArrayAOS() when calling Particle...

Visual Effects - Legacy

-

Jan 05, 2020

-

Version/s: 2018.4, 2019.2, 2019.2.9f1, 2019.3, 2020.1

How to reproduce:1. Open tester-attached project (ParticleCrash)2. In SampleScene enter Play Mode3. Press 'Space' to call ParticleSy... Read more

2
votes
Won't Fix

Apply Scene Offsets is not applied when looping a Timeline

Package: Timeline

-

May 20, 2021

-

Version/s: 1.0.0

Apply Scene Offsets is not applied when looping a Timeline When I set the Playable Director wrap mode to "Loop", my Animation track ... Read more

4
votes
Fixed

AsyncGPUReadback.RequestIntoNativeArray causes memory leaks in WebGL Player

-

May 18, 2023

-

Version/s: 2021.3.25f1, 2022.2.19f1, 2023.1.0b16, 6000.0.37f1

How to reproduce:1. Open the “AsyncGPUReadback_Warning” project2. Switch build to “WebGL” (File > Build Settings > “WebGL” &gt... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.