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4
votes
Duplicate

UI Textures change after lowering quality level in runtime

UI

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Jan 11, 2016

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Version/s: 5.3.1p2

Steps to reproduce:1. Download and open attached project "repro_760691.zip"2. Build the project w/ "main.unity" scene included3. Run... Read more

0
votes
Fixed

Failed to resolve Windows.Media.Capture.Frames.MediaFrameSourceInfo when...

Package: Entity Component System (ECS)

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Jan 02, 2020

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Version/s: 2019.3, 2019.3.0f4, 2020.1

How to reproduce:1. Download and open "2019_3_0f4_C_UWP_Error.zip" project2. Build project for UWP Expected results: Build completed... Read more

1
votes
Fixed

[Android] Memory increases continuously after calling Java code via JNI ...

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Apr 12, 2024

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Version/s: 2022.3.25f1, 2023.2.19f1, 6000.0.0b15, 7000.0.0a1

Reproduction steps:1. Open the attached project “ReproProject”2. Open the scene “Assets/Scenes/SampleScene.unity'3. Go to "File >... Read more

0
votes
Won't Fix

Editor is lagging when selecting the asset

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Apr 05, 2024

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Version/s: 2022.3.20f1

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Prefabs/night sky/constellations/carnival” folder3. Se... Read more

0
votes
Fixed

NullReferenceException is thrown when using TrackPropertyValue and Seria...

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Aug 20, 2024

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Version/s: 6000.0.15f1, 6000.1.0a7, 7000.0.0a1

Reproduction steps:1. Open the attached “BugRepro” project2. From the menu navigate to BugRepo > Test Window3. In the TestWindow,... Read more

4
votes
Fixed

OnTriggerStay is called indefinitely after first time it is triggered wh...

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Aug 20, 2024

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Version/s: 6000.0.15f1, 7000.0.0a1

How to reproduce:1. Open the attached “IN-82483.zip” project2. Enter Play Mode3. After collider is triggered (observe console) exit ... Read more

0
votes
Fixed

NullReferenceException is thrown when clicking "Show in Explorer" on ele...

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May 17, 2023

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Version/s: 2023.2.0a15

How to reproduce:1. Create a new Unity project2. In the Project window with the Two column layout, right-click on any folder in the ... Read more

0
votes
Fixed

[MeshRenderMode] Particles are scaled too much

Shuriken

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Dec 21, 2015

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Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project2. Open scene "Test"3. Select "Particle System" in hierarchy to simulate it4. Notice tha... Read more

0
votes
Won't Fix

[NavMesh] [Bake] [Editor] ManualVoxelSize affects JumpDistance value

AI Navigation

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Jul 30, 2015

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Version/s: 5.2.0b5

If set VoxelSize to bigger value it fills JumpDistance field with this value Watch video for repro http://screencast.com/t/u7P1Qg7U Read more

0
votes
Fixed

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