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Quaternion rotation behaves differrently since 5.5
To reproduce:1. Open attached project2. Press and hold A and click3. Notice that the sword animation looks weird (.gif added to edit... Read more
Unity Editor loads colliders differently than the Standalone Player
Reproduction steps:1. Open my attached project in Unity2. Open the "TestScene"3. Press play4. Observe the player falling through col... Read more
"Missing" array references are set to "None" when scene is reloaded.
When scene is reloaded (for example changes are saved) "Missing (GameObject)" ARRAY references are set to "None" (GameObject). STR: ... Read more
[WindowsStandalone] Player crash report doesn't consider -logFile argument
How to reproduce:1. Open the attached project "PlayerCrash.zip"2. Build test scene (File -> Build Settings -> Build) and name ... Read more
[5.5][5.6] Multiple cloth instances cause a crash on scene loading
When loading between scenes, a crash will occur if there are multiple instances of cloth in the unloaded scene. Reproduction Steps:1... Read more
Calling ApplyModifiedProperties for a Serialized derived text after sett...
Steps to reproduce:1. Download and open the attached project2. Open "TestScene"3. Click on Canvas-->GameObject in the Hierarchy v... Read more
Deleting object or prefab causes Editor to crash, if that object or pref...
To reproduce from scratch:1. Make new game object, or it's prefab.2. Lock it in the Inspector.3. Delete that object. Expected result... Read more
[iOS][LaunchScreen] Alpha is not supported
Reproduction steps:1. Open the attached "Archive" project.2. Go to "Player settings > Splash Image > Launch Screen".3. Check t... Read more
Unity goes into infinite memory consuming loop with "too" heavy UI
Steps to reproduce:1. Download project from https://oc.unity3d.com/index.php/s/dfSJhM5LgyAIS0S/download?path=%2F&files=urbanempi... Read more
[Android] UI text is rendered outside chat box view when chat box is closed
UI component named "ChatWindow" contains text elements that are still getting rendered when the "ChatWindow" gets closed.Steps to re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject