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Build settings window becomes unresponsive when switching to Facebook pl...
To reproduce:1. Create new project2. Open build settings3. Switch to Facebook platform4. Notice that Build settings window becomes u... Read more
Player settings are missing when Facebook module is installed
To reproduce:1. Create new project2. Open Build settings3. Open Player settings4. Notice that player settings are missing and bunch ... Read more
[VR] Camera Preview window broken in Play mode
The 'Camera Preview' window that's supposed to pop up when you select the camera doesn't work when in Play mode, and VR is enabled. ... Read more
Camera Preview disappears after locking Inspector Window
Ok, I figured out the bug. I'll provide more details in a comment below, but here are the basic repro steps: Open up Editor Make sur... Read more
Occlusion Culling incorrectly culls point lights
Scene goes black because occlusion culling culls point light incorrectly. This happens in both editor (Windows and Mac) and player (... Read more
2D Raycaster doesn't capture IPointer/IDrag events
Steps to reproduce:1. Open attached project2. Open "main" scene3. Enter play mode4. Press/drag "3DColliders" object and observe cons... Read more
[Hierarchy] Editor crashes while dragging and dropping gameobjects in hi...
To reproduce:1. Open attached project.2. Drag and drop 'game objects' in hierarchy for some time. Just like in attached video. To re... Read more
[iOS][IL2CPP] Link Time Optimization prevent from creating stack traces
Reproduction steps:1. Open the attached project.2. Build the Unity project and open the Xcode project.3. Go to "Build Settings"("Set... Read more
[iOS][Metal] Crash in "InvalidateState() + 64 at GfxDeviceMetal.mm:1343 ...
Reproduction steps:1. Open the attached project.2. Make sure graphics API is set to "Metal".3. Build for iOS and open the Xcode proj... Read more
Game Objects are not rendered in scene view
To reproduce:1. Create new project2. Add any Cube to scene3. Notice that object is not rendered in scene view Expected: Object shoul... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size