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5
votes
Fixed

Property Attributes don't affect regular fields when "ApplyToCollection"...

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Mar 20, 2024

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Version/s: 6000.0.0b12, 6000.1.0a7, 6000.2.0a1, 7000.0.0a1

Steps to reproduce: 1. Open the “CollectionAttributesBug.zip” project 2. Open the "SampleScene" 3. Open the "ReadOnlyAttribute” s... Read more

0
votes
Fixed

[InputField] ArgumentOutOfRangeException is thrown when inputting text i...

UI

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Feb 03, 2015

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Version/s: 4.6.1p5

To reproduce: 1. Open attached project 2. Open EmailInputFieldBug scene 3. Press play 4. Enter character into email input field un... Read more

1
votes
Won't Fix

[UaaL][iOS] Crash on bundle load when re-opening deployed app

Mobile

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Feb 16, 2020

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Version/s: 2019.2.21f1, 2019.3.0b11, 2020.2

Reproduction steps: 1. Download and open the attached "BugReproProject" project 2. Switch to iOS platform 3. Build and deploy the pr... Read more

0
votes
Fixed

Sprite-Lit-Default shader's Normal Map and Mask textures are not affecte...

Package: Scriptable Render Pipeline Universal

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Aug 16, 2020

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Version/s: 10.0.0-preview.55

How to reproduce: 1. Open the attached project (1270850.zip) 2. Open the "Main" scene 3. In the Project window select the "Mat" mate... Read more

0
votes
Fixed

Changing scale of Tree prefab instance (in scene) and then undo/redo cha...

Terrain

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Sep 25, 2020

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Version/s: 2018.3, 2021.1.0a1

Tree Creator trees Repro Steps: 1. Create new project 2. Create a Tree object via GameObject -> 3D Object -> Tree 3. Create a Terra... Read more

1
votes
Duplicate

Error “Value cannot be null. Parameter name: key UnityEngine.GUIUtility:...

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Mar 28, 2024

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Version/s: 2023.2.16f1, 6000.0.0b13, 7000.0.0a1

How to reproduce: 1. Open the “IN_72216” project 2. Open the “Play Asset Delivery Assets” and make sure the “Include in Build” is ... Read more

7
votes
Fixed

"Burst internal compiler error: Burst.Compiler.IL.CompilerException: Err...

Package: Burst

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Nov 10, 2023

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Version/s: 1.8.7, 1.8.10

Reproduction steps: 1. Open the “StreamlinedProject.zip“ project 2. Observe the Console window Expected result: No compilation ... Read more

2
votes
By Design

Performance drops when using a lot of Audio Sources

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Jul 14, 2023

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Version/s: 2022.3.5f1, 2023.1.4f1, 2023.2.0a23

Reproduction steps: 1. Open the attached project “AudioSourcePerformance“ 2. Open the Scene “Assets/Scenes/SampleScene“ 3. In the Ga... Read more

0
votes
Won't Fix

Ads don't show up in the Player when using the Googlemobileads-unity plugin

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Jul 11, 2023

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Version/s: 2021.3.28f1, 2022.3.5f1, 2023.1.4f1, 2023.2.0a23

How to reproduce: 1. Open the "IN_47063" project 2. Press File -> Build And Run 3. In the Player press the "Play" button Expected r... Read more

0
votes
Fixed

[Timeline] ArgumentException in SignalReceiver when all Signals are set ...

Package: Timeline

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Jan 11, 2020

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Version/s: 1.0.0, 1.3.0-preview.6

In SignalReceiver component with 2 or more Reactions, "ArgumentException: SignalAsset already used." error is thrown when the last S... Read more

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