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0
votes
By Design

[Android] Calling AndroidJavaClass.CallStatic causes a JNI crash

Mobile

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Mar 20, 2019

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Version/s: 2018.3.0a1, 2018.3.9f1, 2019.1, 2019.2, 2019.3

Repro steps: 1. Open QA attached project "repro_1139007" 2. Switch the build target to Android 3. Build and Run Actual: App crashes... Read more

0
votes
Fixed

Invisible asset is created in Project Browser when create a material wit...

Project Browser

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Sep 29, 2020

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Version/s: 2020.2.0b5

How can we reproduce it (please see attached gif) 1 Create new Project 2 Go to Project Browser and do RightMouseClick->Create->Mater... Read more

0
votes
Fixed

"InvalidOperationException" errors appear in the Console when using the ...

Package: Input System

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Oct 24, 2022

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Version/s: 1.4.3

Reproduction steps: 1. Open the user’s attached project 2. Enter Play mode 3. Hold the “A” key and observe the Console window ... Read more

0
votes
Fixed

Memory snapshot file name text is not highlighted correctly when selecti...

Package: Memory Profiler Package

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Jun 20, 2019

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Version/s: 0.1.0-preview.6

How to reproduce: 1. Create a new project 2. Install the Memory Profiler package 3. Open the Memory Profiler Window (Window -> Analy... Read more

2
votes
Duplicate

Transparency and baked light maps broken again

Global Illumination

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Jan 24, 2015

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Version/s: 5.0.0b20

Shader warning in 'Tessellation/Bumped Specular (smooth)': texcoord2 missing from surface shader's vertex input struct (appdata), di... Read more

0
votes
Won't Fix

CommandBuffer warning is thrown when entering the Play Mode in the URP p...

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Jan 23, 2024

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Version/s: 2023.3.0b3

Reproduction steps: 1. Open the attached “Repro” project 2. Open the “Assets/Scenes/Verdeville.unity” Scene 3. Enter the Play Mod... Read more

0
votes
Duplicate

Flythrough mode conflicts with terrain hotkeys

Scene/Game View

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Feb 14, 2015

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Version/s: 5.0.0f1

To reproduce: 1. Create new project 2. Add Terrain 3. Click right mouse button + shift + w to use flythrough mode 4. While using f... Read more

0
votes
Fixed

[Android] Crash when calling "Finish()" on an Android activity from a Un...

Mobile

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Aug 29, 2019

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Version/s: 2019.3.0a12, 2020.1

Reproduction steps: 1. Download "UaaLExample" project or set-up Unity as a Library V2 (https://forum.unity.com/threads/integration-u... Read more

1
votes
Fixed

DownloadHandlerTexture crashes if it downloads invalid texture data

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Mar 02, 2023

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Version/s: 2020.3.45f1, 2021.3.17f1, 2021.3.18f1, 2021.3.19f1

If a URL to non-texture data or malformed texture data is passed to DownloadHandlerTexture it will trigger a hard-crash in DownloadH... Read more

0
votes
Not Reproducible

[LWRP] Found object is not highlighted in the Scene view while using LWRP

Scene/Game View

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Jun 19, 2019

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Version/s: 2019.3.0a7

Steps: 1. Open attached project or create a new from Lightweight RP template 2. Open SampleScene 3. Focus "Paint 5G Bucket" in the v... Read more

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