Search Issue Tracker
[UI] Terrain inspector becomes corrupted and unresponsive when baking pr...
Steps to reproduce: 1. Download and open FantasyAdventureEnvironment project (link in the comments)2. Open FAE_Demo scene3. Select T... Read more
Terrain geometry detail is permanently lost when switching to lower heig...
Steps to reproduce: 1. Download and open the attached TerrainHeightmapBug project2. Select the Terrain game object3. Go to Settings ... Read more
Editor crash when Baking Lighting and Terrain Width is significantly lar...
How to reproduce:1. Open attached project "Case_1192792_repro.zip"2. Select "Terrain" Game Object3. Change the Terrain Length to 104... Read more
Screen.dpi is not consistent in the Editor when using multiple screens w...
Reproduction steps:1. Make sure to have screens with different DPI scalings2. Open the attached project named "Case_1191036"3. Enter... Read more
[UGUI][Profiler] No preview is displayed for UI Profiler objects
Reproduction steps:1. Open "UICanvas_2017.zip" project and "Main" scene2. Open the "UI" or "UI Details" Profiler and record for a bi... Read more
[UIElements] "Hidden packages visibility" toggle value should be linked ...
Reproduction steps:1. Create a New Project2. In the Project window expand the "Packages" folder3. Click on the "Toggle hidden packag... Read more
[ProBuilder] Bevel edges is generating NullReferenceException in the con...
With default value and taking a Sphere or Torus shape. 1. Create one of these objects via the New Shape PB tool2. Enter in Edge sele... Read more
[Mac] Player crashes on mono_jit_runtime_invoke when calling IDualShockH...
How to reproduce:1. Open the attached "case_1193017.zip" Unity project2. Connect a DualShock controller via USB3. Build and run the ... Read more
[Package Manager] Fatal Error occurs followed by Editor Crash on closing...
Fatal Error occurs followed by Editor Crash on closing Unity Editor during the installation of any package Steps to Reproduce: 1. Cr... Read more
Project's Asset folder "Refresh" is much slower on Asset Pipeline Mode "...
How to reproduce:1. Open attached project "ADBV2SlowRefresh.zip"2. Edit -> Project Settings -> Editor -> "Asset Pipeline Mo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android][IL2CPP][ARMv7] Struct field value corrupts when invoking a generic delegate with a large struct by value
- Highlights persist throughout Options Panels in the Rendering Debugger Window
- Typing numbers in Matrix node’s numeric fields stretches Node
- Streaming is misspelled as "Steaming" in "Enable GPU Streaming" and "Enable Disk Streaming" tooltpis
- "IndexOutOfRangeException" thrown when moving caret left at start of TMP Input Field with rich text