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0
votes
Not Reproducible

Calling Application.LoadLevel() from within not-included-in-the-build scene

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Aug 24, 2011

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Version/s: 3.4.0f5

If you call "Application.LoadLevel(0)" and the current scene has not been added to the build settings, then the call will re-load th... Read more

0
votes
Postponed
0
votes
Postponed

Import New Asset: Not possible to multi select individual files when imp...

Project Browser/Hierarchy

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Aug 30, 2011

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Version/s: 3.5.0a1

To reproduce: ⁃ Open attached project⁃ Download the attached folder "1a_NEON"⁃ Open Scene "MultiEditTest_GameObject"⁃ Right-click in... Read more

0
votes
Not Reproducible
0
votes
Postponed
0
votes
Postponed

Editor crash when importing .OGG video file

Assets Management

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Sep 12, 2011

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Version/s: 3.3.0f4

Could reproduce in 3.5.6 and 4.0f7. To reproduce:- Create a new project and import the attached .OGG video file- Observe that the ic... Read more

0
votes
Fixed

Vertex Coloured shader with Lighting won't work on MBX Lite

Shaders

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Sep 13, 2011

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Version/s: 3.4.0f5

Character appears to be black on MBX Lite devices. To reproduce, build & run the attached project on an MBX Lite device. Read more

0
votes
Won't Fix

After baking Nav Mesh, an area which is shaped as a triangle is a light ...

AI

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Sep 15, 2011

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Version/s: 3.5.0a1

After baking Nav Mesh, an area which is shaped as a triangle is a light shade of blue. Issue with the Nav Mesh Exporter. Repro Steps... Read more

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