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11
votes
Won't Fix

Reflection is shifted with left and right eyes in VR

XR SDK

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Dec 11, 2016

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Version/s: 5.4.3p3

Steps to reproduce:1. Download and open the latest attached project(OC Link)2. Enter Playmode Expected result: reflection is rendere... Read more

12
votes
Postponed

Wrong default value for array elements added in inspector

Scripting

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Feb 08, 2016

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Version/s: 5.3.2p1

When increasing the size of an array (of class) in the inspector, the constructor for the array member is called, but then the value... Read more

11
votes
Postponed

Built-in unlit particle shader has HDR color selection for albedo, URP u...

Package: Scriptable Render Pipeline Universal

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Oct 08, 2020

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Version/s: 7.5.1

To reproduce:1. Open any project;2. In Graphics settings, set Render pipeline asset to none;3. Create a Particle system, assign a ne... Read more

11
votes
Won't Fix

[Shadows] Point light shadow bias leaves gap at large ranges, not possib...

Shadows/Lights

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Apr 09, 2013

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Version/s: 4.1.2f1

Even setting point light shadow bias to zero, there's still visible gaps between objects & shadows, especially at large point li... Read more

11
votes
Active

UnityTests do not fail when nested coroutines throws an exception

Package: Test-Framework

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Apr 13, 2018

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Version/s:

When a test yields an IEnumerator in a coroutine (Playmode UnityTest), Unity will spawn a nested coroutine. When that throws an exce... Read more

1
votes
Active

Unity CIL Linker fails on Player build when persistent listeners have "<...

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Oct 24, 2025

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Version/s: 2022.3.68f1, 6000.0.61f1, 6000.2.10f1, 6000.3.0b8, 6000.4.0a3

Reproduction steps:1. Open the attached “IN-122008_methods-to-preserve-Repro.zip“ project (link in the internal comments)2. Go to Fi... Read more

0
votes
Fixed

Particle System Trails do not die after Particles die when Instantiating...

Visual Effects - Legacy

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Jun 13, 2019

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Version/s: 2018.2.0a1, 2018.3.0a1, 2018.3.7f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Open users attach project "ParticleTrailTest.zip"2. Navigate to Project -&gt; Assets and open SampleScene3. En... Read more

1
votes
Fixed

Anchor's rotation value becomes the same when selecting multiple Game ob...

Inspector Framework

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Nov 08, 2021

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Version/s: 2020.3, 2020.3.20f1, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Open the attached project "1379145.zip"2. Open Assets &gt; Scenes &gt; SimpleScene3. Select in the Hierarchy G... Read more

0
votes
Feature Request

RenderTexture data is not rendered when using a custom render pass

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Oct 08, 2025

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Version/s: 6000.3.0b4, 6000.4.0a1

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Examples/UIToolkitBlurredBackgroundDemo.unity” Scene... Read more

0
votes
By Design

Accessing the raw value of a USS variable fails when using customStyle.T...

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May 03, 2023

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Version/s: 2021.3.24f1, 2022.2.18f1, 2023.1.0b15, 2023.2.0a13

Reproduction steps:1. Open project “IN-39634”2. Open “Assets\IN-39634_Assets\Scenes\SampleScene”3. Enter Play Mode4. Observe the Gam... Read more

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