Search Issue Tracker
Won't Fix
Votes
0
Found in
Issue ID
344178
Regression
No
FBX Conversion - C4D plugins collide when using two versions of Unity on the same machine
If someone uses two versions of Unity on the same computer - Unity-C4DToFbx can collide. Every time you will try to reexport after changing Unity - it will reinstall the plugin. Each version of plugin could use it's own folder to find commandPipePath file.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material
shubhamswaraj2021
Aug 22, 2020 11:51
good one <a href="https://www.lyricsauto.com">lyricsauto</a>