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JsonUtility does not serialize/deserialize DateTime formats
Repro steps:1) Open the project and only scene in it2) Play the scene3) Inspect the Console - notice that no result is given in the ... Read more
Failed executing external process for 'Final Gather' job error repeating...
To reproduce:1. Open attached project2. Open PVE_C01_004 scenek3. Bake scene lighting4. Notice "Failed executing external process fo... Read more
OnApplicationFocus() is not called when leaving or re-entering a VR appl...
How to reproduce:1. Open the user's project2. Open the "SampleScene/Scenes" Scene3. Enter the Play Mode4. With HMD on press the Home... Read more
Event.current.shift, Event.current.alt, and Event.current. don't work as...
Steps to reproduce : - import the project attached- press play and hold shift, control or alt key down and notice the message- build... Read more
Reflection is shifted with left and right eyes in VR
Steps to reproduce:1. Download and open the latest attached project(OC Link)2. Enter Playmode Expected result: reflection is rendere... Read more
Wrong default value for array elements added in inspector
When increasing the size of an array (of class) in the inspector, the constructor for the array member is called, but then the value... Read more
[IL2CPP] Stack trace doesn't show script names and line number
1. Open attached project "repro_722931"2. Build to iOS with IL2CPP and Script Debugging enabled3. ArgumentException will be thrown w... Read more
Output in Command Prompt is not displayed when Editor is launched via Un...
To reproduce:1. Open user's project via Unity Hub2. In main toolbar, go to CMD > Run CMD3. Observe the cmd window Expected: comma... Read more
Built-in unlit particle shader has HDR color selection for albedo, URP u...
To reproduce:1. Open any project;2. In Graphics settings, set Render pipeline asset to none;3. Create a Particle system, assign a ne... Read more
UnityEngine.Networking.Types.NetworkID compiler warning
UnityEngine.Networking.Types.NetworkID cause compiler wanring "Unsupported enum type 'UnityEngine.Networking.Types.NetworkID'" when ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping