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0
votes
By Design

[Profiler][UX] Profiler is very slow, hard to select right frame, runs o...

Profiling

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Sep 07, 2020

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Version/s: 2019.4, 2019.4.9f1, 2020.2

Reproduction steps: 1. Open attached project "VersionDependencyGraph.zip" 2. In Profiler window, enable Deep Profiling and record in... Read more

0
votes
Won't Fix

"Grab RenderTexture" occurs when Main Camera "Clear Flags" is set to "De...

Camera

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Sep 18, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.8f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open attached project and open the SampleScene scene 2. Enter the Play Mode 3. Capture a frame in the Frame Deb... Read more

0
votes
Active

Profiler - Taking you to the wrong section when using 'show'

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Nov 18, 2024

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Version/s: 6000.0.28f1, 6000.1.0a5

Reproduction steps: 1. Create a new project 2. Open the Profiler window (Window > Analysis > Profiler) 3. Enter the Play Mode and Se... Read more

0
votes
Fixed

[UaaL][AppleTV] Empty project crashes on tvOS 12.3

iOS

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Jun 13, 2019

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Version/s: 2019.3.0a2

How to reproduce: 1. Create & Open an Empty project 2. Build & Run on AppleTV using tvOS 12.3 Crashes when using: Apple TV 4K + tvO... Read more

0
votes
Fixed

VP matrix always stays close to identity when using endContextRendering ...

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Aug 07, 2024

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Version/s: 6000.0.14f1, 7000.0.0a1

Reproduction steps: 1. Open the “ReproProject“ project 2. Open the “Assets/GLTest/GLTest“ scene 3. Enter Play Mode 4. Observe th... Read more

1
votes
Fixed

Slow scheduling performance when combining dependencies

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Jun 29, 2022

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Version/s: 2022.3.19f1, 2023.3.0f1

Reproduction steps: 1. Open the user's attached project "EmptyTestBed.zip" 2. Enter Play mode 3. Open the Profiler window and sel... Read more

1
votes
Fixed

[URP] [HDRP] Instanced terrain is not visible in Baked Lightmap scene de...

Terrain

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Jan 14, 2020

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Version/s: 2018.2, 2018.3, 2018.4, 2019.1, 2019.2, 2019.3, 2020.1

Repro: 1) Create new URP (or HDRP) project. 2) Add terrain. 3) Bake (you can reduce resolution for faster bake times). 4) When bake ... Read more

0
votes
Fixed

[Android] Crash when calling "Finish()" on an Android activity from a Un...

Mobile

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Aug 29, 2019

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Version/s: 2019.3.0a12, 2020.1

Reproduction steps: 1. Download "UaaLExample" project or set-up Unity as a Library V2 (https://forum.unity.com/threads/integration-u... Read more

2
votes
Active

Stored data in arrays is removed when calling "InstatiateAsync" function

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Aug 07, 2024

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Version/s: 2022.3.42f1, 6000.0.15f1, 7000.0.0a1

Reproduction steps: 1. Open the attached "InstantiateAsyncTransformRepro.zip" project 2. Select the "Simple Data Holder" Prefab in... Read more

1
votes
Won't Fix

HDROutputSettings.main.active stays "True" when calling RequestHDRModeCh...

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Aug 03, 2023

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Version/s: 2022.3.7f1, 2023.1.7f1, 2023.2.0b3, 2023.3.0a3

Reproduction steps: 1. Open the attached “Repro.zip” project 2. Open the “Assets/OutdoorsScene.unity” Scene 3. Enter the Play Mod... Read more

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