Search Issue Tracker

12
votes
Won't Fix

Identical Asset bundles differ bitwise when building Addressable content

uGUI

-

Aug 24, 2021

-

Version/s: 2020.3.17f1, 2021.1.17f1, 2021.2.0b9, 2022.1.0a5, 2023.1.0a1, 2023.2.0a1, 2023.3.0a3

How to reproduce:1. Open the user's attached project2. Open Scenes/SampleScene3. Go to Window -> Asset Management -> Addressab... Read more

11
votes
Fixed

Editor with two locked Project tabs opened throws NullReferenceException...

Editor Window Management

-

Oct 21, 2022

-

Version/s: 2022.2.0b11, 2023.1.0a14

Reproduction steps: Open the user attached project Open the “SampleScene” scene Enter the Play mode Select the error in the Console ... Read more

11
votes
Fixed

ARFoundation 5.0.2 drift issue

AR Foundation

-

Feb 23, 2023

-

Version/s: 2021.3.27f1, 2022.3.4f1, 2023.1.2f1, 2023.2.0a20

1. What happenedOn iOS, a drift is very noticeable when the user moves their device, even slowly. When objects are in place they sho... Read more

11
votes
Fixed

[Oculus] Black screen when resume from sleeping mode on Quest

XR SDK

-

Jan 08, 2019

-

Version/s: 2018.1.0b12

Repro steps: 1. Build APK with 2018.3.x (I tested 2018.3.0f2+OVRPlugin 1.32, and 2018.3.0f1+OVRPlugin 1.31)2. Run it on Quest3. Pres... Read more

11
votes
Won't Fix

Decals overlap when placed behind a mesh with subsurface scattering

HD RP

-

Mar 03, 2023

-

Version/s: 2020.3.46f1

How to reproduce:1. Download and open the attached project2. Open the "Gawain_DemoScene" scene3. Observe the "Game" view window Expe... Read more

13
votes
Postponed

[Mono] .NET 4.7.1 standard/framework .XML files with useful descriptions...

Mono

-

Apr 22, 2020

-

Version/s: 2018.4, 2019.3.3f1, 2020.2

Reproduction steps:1. Go to "Unity\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api"2. Check if ".XML" files are there Expected resul... Read more

11
votes
Fixed

[Ventura][Intel] Shader Graph nodes connections are not visible when usi...

UI Toolkit Framework

-

Nov 10, 2022

-

Version/s: 2020.3.41f1, 2021.3.13f1, 2022.1.22f1, 2022.2.0b15, 2023.1.0a9

Reproduction steps: Open the user’s attached project Open “Assets/Shaders/CharacterShader” Shader Graph Inspect the Shader Graph win... Read more

12
votes
Fixed

Windows x64 standalone build crashes when using MeshCollider.sharedMesh

Deployment Management

-

Sep 16, 2013

-

Version/s: 4.2.0f4

To reproduce:1. Import unity_4_3_crash_win_64.unitypackage2. Open scene TestCrash3. Build&run a windows standalone for x644. Pre... Read more

11
votes
Fixed

Immersive mode leaves black bar on Nexus 5 when app is re-launched

Android

-

Apr 15, 2015

-

Version/s: 5.0.1f1

If you are relaunching app through recents screen after Application.Quit(), there is a black bar in place where hardware buttons (ba... Read more

11
votes
Won't Fix

[WebGL] Player's memory is not released when calling Quit function on Un...

Web Platform

-

May 25, 2022

-

Version/s: 2023.1.0a6, 2023.2.0a1, 2023.3.0a3

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Go to the Publishing Settings (Edit->Project Settin... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.