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0
votes
Fixed

[DOTS] Entity sometimes doesn't render during playmode

Package: DOTS Hybrid Renderer

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Oct 22, 2020

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Version/s: 0.8.0-preview.19

Reproduction steps:1. Open user attached Project "AtlasUnity"2. Open "Assets/Scenes/ProductionScene" scene3. Press Play4. If the gro... Read more

0
votes
Fixed

Input System not registering multiple inputs

Package: Input System

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Nov 26, 2020

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Version/s: 1.1.0-preview.2

Reproduction steps:1. Open the user attached project "New Input System"2. Open the scene "assets/test"3. Enter Play mode4. Use butto... Read more

0
votes
Fixed

[UIToolkit] Buttons located closest to the side don't get focused when g...

Package: UI Toolkit

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Dec 08, 2020

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Version/s: 1.0.0-preview.13

How to reproduce:1. Open the attached '1298017.zip' project2. Open the 'Focus Tests' Scene (Scenes > Focus Tests)3. Enter the Pla... Read more

1
votes
Fixed

NullReferenceException is thrown when calling Sqlite.dll method that use...

Package: Burst

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Nov 26, 2020

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Version/s: 1.4.3

How to reproduce:1. Open the attached project (case-1295553.zip)2. Make sure that Burst Compilation is enabled (Jobs -> Burst -&g... Read more

0
votes
Fixed

[Android][OpenGL][URP] Depth Values have very low precision in Unity 201...

Package: Scriptable Render Pipeline Universal

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Nov 30, 2020

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Version/s: 7.1.7

Steps to reproduce:1. Open users attached project "GLES3_Depthtest.zip" in 2019.42. Build it to Android3. Notice the Depth Texture a... Read more

0
votes
Fixed

Input.MousePosition returns Editor's x coordinate instead of Game view's...

Input

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Dec 10, 2020

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Version/s: 2020.2.0a12, 2020.2.0b10, 2021.1

How to reproduce:1. Open the "1298496_Repro" project2. Open the Scene "SampleScene"3. Enter the Play Mode4. Drag the "GameObject" As... Read more

0
votes
Won't Fix

A hard stack overflow happens when raycasting vs a dense mesh in BV4_Pro...

Physics

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Dec 07, 2020

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Version/s: 2019.3.0a9, 2019.4, 2019.4.9f1, 2020.1, 2020.2, 2021.1

How to reproduce:1. Open the user's attached "BrokenMeshRepro.zip" project2. Open the "SampleScene" Scene3. Drag the mouse on "Broke... Read more

0
votes
Won't Fix

Editor can't differentiate between windows of the same name/type when re...

Window management

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Dec 11, 2020

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Version/s: 2017.4, 2019.4, 2020.1, 2020.2, 2021.1, 2021.1.0a9

How to reproduce:1. Open the attached project2. Select the leftmost Scene View, enter and leave Play Mode3. Observe that the window ... Read more

0
votes
By Design

[HDRP] Fog effect on secondary Camera creates an opaque sky effect on th...

Package: Scriptable Render Pipeline HD

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Dec 01, 2020

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Version/s: 10.2.2

Reproduction steps:1. Create a new HDRP template project2. Create a new Camera3. Set the new Camera's background to "None" and Culli... Read more

0
votes
Duplicate

A movable element in with a dropdown starts following the cursor Graph E...

Customer QA Onboarding

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Dec 08, 2020

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Version/s: 2021.1.0a8, 2021.1.0a10

How to reproduce:1. Create a new Unity Project using the Universal Render Pipeline template2. In the Project window Right Click and ... Read more

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