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NullReferenceException from GenerateTiledSprite when SpriteAtlas is not ...
How to reproduce:1. Open user-submitted project (IssueRepeatedImageWithSpriteAtlas) and 'SampleScene' scene2. Enter Play Mode Expect... Read more
Assertion failed on expression: 'gForceReimports->empty()' is thrown whe...
How to reproduce:1. Create and open a new Universal RP template project2. Observe the console window Expected result: no errors are ... Read more
Fatal Error referring RegisterRuntimeInitializeAndCleanup is thrown afte...
Steps to reproduce:1. Open the attached project2. Switch platform to Windows Store3. Open the HeadsetAdjustment.unity scene4. Set Si... Read more
[SteamVR] TrailRenderer.Clear() crashes editor
Reproduction steps:1. Open the project2. Turn on SteamVR3. Open "trailrenderer_clear_crash" scene4. Play the scene with both Scene a... Read more
Cannot change code formatting in 'Braces' category
This issue only occurs on WindowsTo recreate:1)Open any script in MonoDevelop2)Go Tools->Options then under Source Code select Co... Read more
AudioClip Length is twice the size when by using UnityWebRequestMultimed...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Inspect the Console Window Expec... Read more
IL2CPP Regression: Projects with Ionic Zlib assembly fail to build in 4....
Reproduction steps:1) Open attached "ZlibIL2CPP" project in the Unity Editor.2) Switch to iOS build configuration3) Open Player Sett... Read more
[Build][DontDestroyOnLoad] Object is destroyed if scene is changed while...
Steps to reproduce: 1. Open attached project2. Build and run project3. Notice that when game reaches its final stage there's no "Inf... Read more
[Gamma/Linear] Baked light's indirect bounce is way less intense than re...
To reproduce:1. Open attached project2. Open scene Irradiance3. Switch directional light between realtime and baked4. Compare indire... Read more
Baked lighting data lost after rebake in copied scene
To reproduce:1. Open attached project2. Open scene, bake lightmaps3. Make a copy of scene4. Bake lightmaps in the copy5. Lightmaps i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Incorrect color values are saved for Swatches when using HDR Color Picker
- Editor crashes when adding/removing a UI Document Style Sheet while in Play mode
- Scene and Game views turn black when all light sources are disabled
- Memory spike after activating Freeform Light2Ds
- Line Renderer Component elements do not fit in the Inspector window when minimising Inspector window is minimised