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System.Threading.Monitor.Wait() prematurely aborted when debugger is att...
Description / Repro Steps:UnityVS debugger is causing threads that are suspended via calls to System.Threading.Monitor.Wait() to be ... Read more
[animation] Crash changing GO selection during AW playback
This issue is with light legacy animation in 5.3 only (see versions below) repro:-open attached project-open "scene" scene-open the ... Read more
There's no protection against non http or https prefix for m_MatchHost
User can have some code that sets m_MatchHost directly to a value without http or https - it’s invalid, but we have no protection fo... Read more
[OSX] Calling Screen.SetResolution with current resolution parameters ch...
Reproduction steps:1. Open the attached project2. Open the "OptionsMenu" scene3. Create a standalone build and run it4. Press the "R... Read more
Window on problem while activation license have inconsistent layout
Window on problem while activation To repro:1. Open Unity.2. Press Activate new license.3. Enter license.Note that license is checke... Read more
[iOS] Xcode project build fails during linking process with duplicate sy...
Steps to reproduce: 1. Open attached project (iOSBug.zip)2. Switch to iOS in the build settings and build the project3. Open generat... Read more
[iOS] Setting a property value via reflection for a double type fails on...
Steps to reproduce: 1. Open the attached project2. Build 'Start' scene to iOS using Mono2x scripting backend (should be set by defau... Read more
[Shuriken] Collider visualization does not scale to transform
Steps to reproduce: 1. Download and import attached project.2. Open scene: visualization3. Select particle system with name 'Blue' i... Read more
Cannot change the Visibility and Spacing for the Scroll View at run time
Steps to reproduce : - create a Scroll View- enter play mode- try to change Visibility and Spacing and notice that it doesn't work *... Read more
Errors when changing the Default Sprite DPI
Steps to reproduce : - create a canvas- in the Canvas Scaler change the UI Scale Mode to Constant Physical Size- delete the values i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Clear locked objects” button in the Info tab of the Physics Debugger window has no padding on the right side and has an extra space in between the words “locked” and “objects”
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets