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Text Mesh Pro text position on the screen is changed after running autom...
After upgrading from 2022.3 LTS to Unity 6 in a project that uses test automation, I noticed that the Text Mesh Pro text position on... Read more
UI Click events ignored on nested child GameObjects when using the Input...
Reproduction steps: 1. Open the attached project “ReproProject” 2. Open the scene “Assets/Scenes/SampleScene_OldInput.unity” 3. ... Read more
[Quest 2] Quest 2 enters the black screen when exiting the Play Mode
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “SCENE_PATH” Scene 3. Connect Quest 2 with Oculus Link ... Read more
Editor log spam when Unity with an editor plugin in the project that tar...
*Steps to reproduce:* 1. Download attached project 2. Click on Facepunch.Steamworks.Win32.dll in the inspector 3. Observe warni... Read more
"Edit Angular Limits" button exists only on the first Hinge Joint Compon...
How to reproduce: 1. Open the “ReproduceBugs.zip” project 2. Open the “TestScene“ scene 3. Select the “Cube“ GameObject 4. Scrol... Read more
Two variants of a Windows editor only plugin, one targeting x86 and one ...
*Steps to reproduce:* 1. Open the attached project 2. Build Windows player 3. Observe build errors: Assets\Plugins\PluginTes... Read more
Lighting intensity is added every frame when the GPU Resident Drawer is ...
How to reproduce: 1. Open the “gpu-resident-drawer-bug.zip“ project 2. Open the “SampleScene“ 3. Select the “PC_RPAsset.asset” in... Read more
Windows plugin architecture is not auto-detected if the plugin is outsid...
*Steps to reproduce:* 1. Open the attached project 2. Click on either any plugin 3. Notice that the architecture is set to AnyC... Read more
Artifacts are seen in the Game view when setting DLSS Custom Quality Mod...
How to reproduce: 1. Open the “IN-70531_repro“ project 2. Open the “SampleScene“ 3. Enter Play Mode 4. Observe the Game view ... Read more
Editor crashes, freezes, or throws a “StackOverflowException" error when...
How to reproduce: 1. Open the “FaultyFlags“ project 2. Select the “Assets/Scripts/TestGraph 1” Asset 3. In the Inspector window s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects