Search Issue Tracker

3
votes
Fixed
0
votes
Fixed

UnityEditor.TooltipView.Close nullReferenceException when clicking proje...

Inspector Functionality

-

Jan 30, 2016

-

Version/s: 5.3.2f1

To reproduce:1. Open attached project2. Open MiniGame scene3. Notice error in console (click anywhere on project window and observe ... Read more

1
votes
Fixed

[DirectionalSpecular][PrecomputedRealtime] Objects are overexposed if Pr...

Global Illumination

-

Jan 31, 2016

-

Version/s: 5.4.0b4

Steps to reproduce: 1. Open attached project "766533.zip" using 5.4.0b42. Build lights3. Notice that objects are overexposed - "b4.p... Read more

0
votes
Fixed

[2D] Error message appears when clicking Slice button in Editor (GetLoca...

2D

-

Feb 01, 2016

-

Version/s: 5.4.0b4

Error message appears when clicking Slice button in Editor (GetLocalized String is not allowed to be called) - add a sprite to the p... Read more

0
votes
Not Reproducible

[UI] Dropdown throws MissingReferenceExceptions of object "Image"

UI

-

Feb 01, 2016

-

Version/s: 5.4.0b1

Steps to reproduce: 1. Download and import attached project. (rerpo_DropdownScrollview2.zip)2. Open scen: main.3. Play.4. Select any... Read more

1
votes
Fixed

[PlayerSettings][WebGL] Crash on accessing any tab of player settings

WebGL

-

Jan 29, 2016

-

Version/s: 5.4.0b3

Steps to reproduce: 1. Create new project2. Open Player settings3. Open settings for Standalone4. Expand "Other Settings" tab5. Open... Read more

0
votes
Fixed

[Event] Animation Event fails with single object parameter

Animation Window

-

Jan 19, 2016

-

Version/s: 5.3.1p1

How to reproduce:1. Open the attached project2. Open and play AnimationEventError scene3. Notice the error: "Failed to call Animatio... Read more

1
votes
Duplicate

Resources.Load returns null when loading same game object in another sce...

Asset Loading

-

Feb 01, 2016

-

Version/s: 5.3.2f1

Steps to reproduce: 1. Open attached project2. Open Build settings3. Build for windows standalone with Developement build and Script... Read more

0
votes
Fixed

Calling method Graphics.SetRandomWriteTarget(int, ComputeBuffer) with hi...

Scripting

-

Feb 01, 2016

-

Version/s: 5.4.0b2

Using method with big UAVs values results in unity crash Graphics.SetRandomWriteTarget(int, ComputeBuffer).StackTrace is not produce... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.