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1
votes
Fixed

[DX11][DX12][Editor] Camera is flipped and spammed with errors in inspector

DirectX

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Dec 09, 2015

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Version/s: 5.4.0a5

Steps to repro Open project 1. open Scene Scene_2.unity2. make sure you're in DX113. observe the game window4. Observe error spam: "... Read more

0
votes
Fixed

[Windows][TerrainComponent] Popup window rendering disappears after mini...

IMGUI

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Dec 09, 2015

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Version/s: 5.4.0a2

Steps to reproduce: 1. Open Unity on Windows;2. Create new project;3. Add Terrain gameobject (GameObject -> 3D Object -> Terra... Read more

0
votes
Fixed

Setting RectTransform Rotation X axis to 180 in play mode also change Y ...

UI

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Dec 09, 2015

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Version/s: 5.4.0a5

To reproduce the issue follow the steps:1. Create new projecte2. Create new scene3. Create a UI button4. Play scene5. Change button ... Read more

0
votes
Fixed

[PlayerSettings] After changing Graphics API some UI elements do not res...

IMGUI

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Dec 09, 2015

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Version/s: 5.4.0a5

After changing Graphics API (Seemingly any to any) some UI elements do not respond correctly. Examples: 1) The scene view window doe... Read more

0
votes
Fixed

[DX12][Editor] Closing editor in DX12 mode brings up Bug Reporter

DirectX

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Dec 09, 2015

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Version/s: 5.4.0a5

Every time the editor is closed in DX12 mode the Bug Reporter is opened, even though there is no evidence of a crash (crash dumps in... Read more

0
votes
Fixed

[DX12][Editor] Switching API to DX12 in "Blacksmith" scene of "Environme...

DirectX

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Dec 09, 2015

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Version/s: 5.4.0a5

Switching Graphics API to D3D12 in the Blacksmith scene of the Environments demo project causes the editor to crash. Switching API i... Read more

0
votes
Fixed

Memory Profiler throws a KeyNotFoundException when taking a snapshot of ...

Profiling

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Dec 04, 2015

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Version/s: 5.3.0f2

How to reproduce: 1. Open attached project2. Build project to iOS and run- Leave the iOS build running on device3. Clone and open pr... Read more

0
votes
Fixed
0
votes
Fixed

GearVR only: Fixed Camera.stereoMirrorMode bug

VR

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Oct 08, 2015

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Version/s: 5.2.1p2

1) Open the test project2) build and deploy to android device (ensure VR mode enabled)3) Tap the touch pad to toggle mirrormode.4) o... Read more

1
votes
Duplicate

[Ambient] Non-static objects gets lit too much and at wrong angle by amb...

Global Illumination

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Dec 08, 2015

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Version/s: 5.3.0f4

To reproduce:1.Create new project, import attached package.2.Open "repro" scene and bake lighting for it.3.Notice that non static sp... Read more

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