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Fixed in 5.3.4
DX9 stops whole player loop when in background / locked PC / screensaver (lost device)
When running a fullscreen game on DX9, alt-tabbing away or having screensaver / locked machine means
the game is not running at all. Even when "run in background" is checked.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- [Vulkan] Release memory after deleting image
- Referred style sheet stays dirty after saving when using the UIBuilder
- The Height map Amplitude is not working when using HDRP/LayeredLit
- Crash on internalABP::BoxManager::prepareData when entering Play Mode
- Crash at "UnityEngine.Object:FindObjectsOfType" when quitting the Player