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Line Renderer improperly displays Reflection Probe Usage
To reproduce:Attach a Line Renderer component to a GameObject.Look at the Reflection Probe Usage field in the inspector.Reflection P... Read more
Regression: LobbyManager works in wrong way with Minimum Players field
What happenedRegression - this bug is not present in latest 5.2.3p2 and in 5.3.0a1, but present since 5.3.0b2 and in 5.4.0a5When you... Read more
When using LobbyManager and start game - both LobbyPlayerPrefab and Game...
What happenedWhen you using LobbyManager and different prefabs for LobbyPlayerPrefab and GamePlayerPrefab slots and start Game - bot... Read more
[Texture] Grass texture gets corrupted after adding fbx detail mesh as b...
Steps to reproduce: 1. Open Unity;2. Open attached project;3. Open 'test.unity' scene; 4. Notice that there is a terrain with painte... Read more
[WebGL] Spelling error in editor for dev option
-e: then vs than -repro:--build settings--select webgl--check dev build--NOTICE that it should be "than" rather than "then" Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask