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PROTOCOL_ERROR exception occurs when posting a large blob through AWS ALB
How to reproduce:1. Open the “2542400 - HTTP2 issue.zip“ project2. Open the “SampleScene”3. Enter Play Mode4. Wait a minute and obse... Read more
Child Canvas Prefabs get correct 1,1,1 scale on disk but incorrect 0,0,0...
The bug can be reproduced without old projects at all. In any project in 2018.3: 1. Create a new Canvas2. Create a new Canvas as a c... Read more
[IL2CPP] ref parameters in generic functions are overridden
Steps to reproduce:1. Download attached project (GenericRefDelegate.zip)2. Build a Standalone IL2CPP project3. Launch player4. Navig... Read more
[IL2CPP] Socket.Select throws NullReferenceException while using NetMQ l...
1. Install py27-zmq via macports2. Go into project root3. Via terminal python2.7 zmq_echo_rtr.py4. Open project in Unity5. Build to ... Read more
Code search field cannot be reopened after being closed in Burst Inspect...
Reproduction steps:1. Create a new project2. Jobs > Burst > Open Inspector…3. Select one of the Jobs4. Click on the “X” button... Read more
"Draw indirect argument buffer too small" is thrown when using an argume...
How to reproduce:1. Open the “2022.3.18f1_DrawProceduralIndirect“ project2. Open the “SampleScene“3. Enter Play mode4. Observe the C... Read more
[HDRP] Undo doesn't work on Light anchor, Distant field property
Reproduction:1) Open any HDRP project2) Attach Light Anchor component to one of your lights3) Edit distance field4) Undo Result: lig... Read more
LogAssert.Expect(LogType.Error, message) passes with LogType.Warning
How to reproduce:1. Open the attached project2. Open the Test Runner3. Run tests, both tests pass Expected result: both tests should... Read more
[URP] Crash on Camera::ReleaseCameraStackRenderingState when searching i...
How to reproduce:1. Open the “urp_crash“ project2. Open the “SampleScene“3. In the Hierarchy window’s search bar enter a random stri... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Group Selection title text size is smaller in renaming than the actual font size
- Rich Text is not correctly highlighted when searching through Debug Logs in the Console window
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template