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GetWindowRect failed when embedding Unity build in Forms Window
Reproduction steps:1. Open the user’s attached project “IN-6321_Unity3DUrpLtsProjekt_PlainSimpleAndThin”2. Build the project3. Downl... Read more
“DllNotFoundException: libassimp assembly:<unknown assembly> type:<unkn...
How to reproduce:1. Open the “Report“ project2. Open the “SampleScene“3. Enter the Play Mode4. Observe the Console window Expected r... Read more
[WebGL + OSX] copy & paste for input broken
-e: across browser copy & pasting via cmd-key shortcuts is not working in all cases -repro:--open and build attached project/sce... Read more
PhysicsWorldSingleton.OverlapSphere and similar methods return hits for ...
How to reproduce:1. Open the “Test.zip“ project2. Open the “SampleScene“3. Enter Play mode4. Observe the Console Expected result: Nu... Read more
InputActionReference's reading resets when InputActionMap has an action ...
How to reproduce:1. Open the attached project "TestInputActionReference.zip"2. Open Assets/Scenes/SampleScene.unity3. Build And Run ... Read more
Timeline Animation flickers in Play Mode
Steps to reproduce:1. Open original project "AnimationBugProj - Copy.zip"2. Open up Sequencing -> Timeline3. Select "ClimingDownL... Read more
Events that work in editor playmode do not work in build
Steps to reproduce git clone git@github.cds.internal.unity3d.com:johncrowe/BoltGames.git Open the project on macOS Open the UFODemo ... Read more
[URP] Shader Graph errors when using Probe Volumes as Light Probe System...
steps open project ensure "New Shader Graph" is open ensure a URP asset is assigned to Project Settings > Graphics ensure active ... Read more
[Windows] Menu Item entries are limited to 1000
How to reproduce:1. Open the attached 'project-1219404.zip' project2. In the Editor select 'Menu' and scroll to the end Expected res... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved