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0
votes
Fixed

[NavMesh] [Carving] Unnecessary face added if two of surface vertices ar...

AI

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Sep 19, 2016

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Version/s: 5.4.1f1

Steps to reproduce: 1. Open attached project2. Open scene "Scene"3. Bake navmesh if needed and notice that there's a thin line which... Read more

0
votes
Won't Fix

Inspector is not rendered when a GameObject is selected and Deferred Ren...

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Jul 04, 2023

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Version/s: 2022.3.4f1, 2023.1.3f1, 2023.2.0a21

Reproduction steps:1. Open the attached “Deferred rendering bug.zip“ project2. Open the “C1L1” scene3. Select any GameObject in the ... Read more

0
votes
Fixed

[RenderDoc] Compute Shader Dispatch Calls do not show in the Event Log

Graphics - General

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Jan 18, 2016

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Version/s: 5.3.1f1

Repro steps:1) Open the project and main.scene in it2) Load RenderDoc on the Game View3) Press play and capture the frame with Rende... Read more

0
votes
Fix In Review

Console displays "SerializedObjectNotCreatableException: Object at index...

2D Tilemap Extras

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Dec 09, 2025

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Version/s: 7.0.0, 8.0.0

Steps to reproduce: Create a project using the Universal 2D template Go to "Window" -> "2D" -> "Tile Palette" In the "Tile Pal... Read more

0
votes
Fixed

Compute Shader is not using defined constants when setting data with Set...

Shader System

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Apr 03, 2022

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Version/s: 2020.3, 2021.2.17f1, 2021.3, 2022.1, 2022.2

How to reproduce:1. Open project "ComputeShaderSetConstantBuffer.zip"2. Enter Play Mode3. Observe the Console For Dx11 / 12 API: Run... Read more

0
votes
Third Party Issue

[Android] "mali.instrumentation.graph.work: key already added" is spamme...

Mobile

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Apr 18, 2021

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Version/s: 2019.4, 2020.3, 2020.3.4f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Create a new project2. Open the Build Settings (File->Build Settings...)3. Switch Platform to Android4. Check... Read more

0
votes
Fixed

Crash when closing UI element in WebGL build

WebGL

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Mar 22, 2022

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Version/s: 2020.1.0a24, 2020.3.28f1, 2021.1

Reproduction steps:1. Open the user's attached project2. Build it3. Run the build and press 'i' a few times Expected result: The inv... Read more

0
votes
Won't Fix

[UWP] Build & run fails due to missing Windows.Foundation.UniversalApiCo...

Universal Windows Platform

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Dec 18, 2017

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Version/s: 5.5.6f1

Reproduction steps:1. Open any project2. Try to build & run3. Fails with the following output: Exception: Failed to build Visual... Read more

0
votes
Fixed

[WebGL + OSX] copy & paste for input broken

WebGL

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Jan 19, 2016

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Version/s: 5.4.0b2

-e: across browser copy & pasting via cmd-key shortcuts is not working in all cases -repro:--open and build attached project/sce... Read more

0
votes
Fixed

[Embedded Linux] Crash on Application Launch with Vulkan

Embedded OS

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Dec 05, 2025

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Version/s: 6000.0.62f1, 6000.3.1f1, 6000.5.0a3

Steps to reproduce: Create new project Disable "Auto Graphics API" in "Player Settings/Other Settings" Set Vulkan as only Graphics A... Read more

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