Search Issue Tracker
[OSX] Input.GetKey() fails to detect keyboard input.
The input script has issue to detect keyboard input on OSX Editor and Player. The affected functions are:- Input.GetKey- Input.GetKe... Read more
Animator StatemachineBehaviour does not change active states when transi...
Steps to reproduce:1. Download and open the attached project2. Enter Play Mode3. Step through Play mode until interruption occurs4. ... Read more
[Android] Script debugging causes Android to crash on startup with .NET 4.6
To reproduce this issue: 1. Create an empty project in Unity2. Build and run for Android, with Script Debugging enabled The player w... Read more
Editor crashes when adding a script with a UI component requirement to a...
How to reproduce:1. Open the scene "NewScene" from my attached project "New Unity Project.zip"2. Select "Parent" GameObject and from... Read more
ParticleSystemShapeLength fails on WSAPlayer (UWP)
ParticleSystemShapeLength reports 2x the collision numbers. Read more
[visionOS] Building visionOS app in Xcode fails with error '"AdSupport/A...
Steps to reproduce: Create a new project Build visionOS Xcode project Build Xcode project Actual results: Build fails with error '"A... Read more
Colors in the "Material Validation" Scene view Draw Mode panels are not ...
Reproduction steps:1. Open the attached "ContributeGIColors" project2. Make sure the Scene window Draw Mode is "Contributors / Recei... Read more
[UIR] [Package] Vertex Nudging triggers assertion error when dragging No...
Reproduction steps:0. Make sure DPI is not 100%.1. Open the user's attached project2. Navigate to Window -> UI Toolkit -> Node... Read more
[TMP] Undoing a TextMeshPro Text change does not Undirty the Scene
How to reproduce:1. Download and open the attached project 'TMPDirty.zip'2. Open Scene 'SampleScene'3. Expand Canvas in Hierarchy4. ... Read more
AOT stub generator ignores assemblies that reference Unity editor
h3. Steps to reproduce: Open the attached project which has a script graph with a single cinemachine node. Build and run the project... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on folly::detail::safe_assert_terminate_v when updating the Meta XR SDK Packages
- The text font falls back on a different font depending on the fallback font used
- Template is opened in Isolation when opening it in Context and users Save the UI Document when prompted to do so in UI Builder
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices