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Physics.Processing and Director.ProcessFrame causing degraded performance
How to reproduce: 1. Open attached project2. Open scene test.unity3. Open the Profiler window4. Play the scene- Note how the frame t... Read more
Particle System Lights Module does not generate lights if particle posit...
Steps to reproduce:1. Open User's attached project2. Press Play Expected behavior: both Particle Systems generate LightsActual resul... Read more
Particle trails snap to new place when switching simulation space during...
-e: see title and gif below -repro:--open attached project--open test scene--play test scene--select the trails example (bottom righ... Read more
Editor crashes when saving a map in a Custom Tilemap Editor
How to reproduce:1. Open attached project2. Open scene "MapEditor"3. Go to "Window->Outerminds->Turbo Kid Tilemap Editor4. Usi... Read more
[Profiler] You can only disable display of CPU Usage components
You can not disable other then CPU profiler graphs (by using little squares near profiling object (Rendering/Script/etc...)) Steps t... Read more
UI Document does not expand in the Hierarchy if there are any pending ch...
Steps to reproduce: Open the attached project Open the SampleScene Create a new UI Document object in the Hierarchy Assign the test.... Read more
AssetDatabase RenameAsset renames child Scriptable Object Asset Pipeline...
How to reproduce:1. Open attached project "AssetRenameBug.zip"2. Make sure that Asset Pipeline version 2 is selected (Project Settin... Read more
Custom Playable Assets aren't opened in Animation window when opening th...
How to reproduce:1. Open the attached project (timeline bug.zip)2. In the Project window double-click the 'GOTimeline' Asset to open... Read more
Hierarchy search bar text does not reset when closing and reopening the ...
To reproduce:1. Open a new project2. Go to hierarchy window3. In search type anything and close the tab4. Open Hierarchy tab again r... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Command Line Arguments” window in Hub becomes distorted with long project names
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- GameObject assigned to Target Graphic in uGUI Toggle component stays dimmed when replacing it if Interactable was toggled off