Search Issue Tracker
Array list disappears when project setting window is moved or resized
Reproduction steps:1. Open the user's attached project2. Open Project Settings > Graphics3. Move the Project Settings window to t... Read more
Time API breaks for exactly two frames when calling SceneManager.LoadSce...
Reproduction steps:1. Download the attached project "Simulation-Foundation-devin-bug-report"2. Download the attached "forTesting.zip... Read more
Error and warnings opening Shader Graph with Built-In Renderer
Repro:1. Create new project.2. Install Shader Graph package.3. Assets > Create > Shader Graph > BuiltIn > Lit4. Open the... Read more
Shaders lost from standard water asset
Steps to reproduce: 1) Download attached project "New Unity Project2.zip" and open in Unity 5.3.x version.2) In Project tab, click o... Read more
[Localizations] String table update time is low when working with many e...
How to reproduce:1. Open the attached "case_13615057" project2. Open the "SampleScene" Scene3. Select "Assets -> New Table" Strin... Read more
[AssetBundle] Loading scene through bundle second time crashes
Repro steps:1) Open the project and LoadingScene in it2) Play and wait for it to finish to load(click the popped up dialogs till the... Read more
UxmlNamespacePrefix does not apply when using UIBuilder documents
Reproduction steps:1. Open the attached project "ReproProj"2. Open UI Builder (Window > UI Toolkit > UI Builder)3. Click Proje... Read more
Fetched files in Perforce are automatically added to the change list whe...
Reproduction steps:1. Open a project2. Modify a .asset file3. In the Perforce Window, check in the modified file4. On another machin... Read more
Crash on GenerateTextureAndSpriteRectDataFromAtlasMask when clicking "Pa...
Reproduction steps:1. Open the attached project “Atlas Bug.zip“2. In the Project window select the “New Sprite Atlas“ Sprite Atlas3.... Read more
Crash on TypeTreeQueries::ReadStringFromBuffer or freeze when you add a ...
How to reproduce:1. Open attached project2. Open SampleScene3. Drag `SerializeFieldHangUp` to GameObject in the Inspector Reproducib... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled