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0
votes
Duplicate

Mesh memory footprint is larger than estimated when profiling with the P...

Profiling

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Nov 02, 2021

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Version/s: 2020.3, 2020.3.19f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the user-submitted project2. Open the scene "SampleScene" and enter Play mode (Assets/Scenes/SampleScene.un... Read more

0
votes
Fixed

Mesh memory footprint is larger than estimated when profiling with the P...

Profiling

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May 31, 2021

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Version/s: 2020.3, 2020.3.8f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the attached project "MeshMemoryUsage"2. Open the scene "SampleScene" and enter Play mode (Assets/Scenes/Sa... Read more

0
votes
Fixed

Sprite Previews in the Project Window are lighter than the asset when Co...

Project Browser

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Oct 29, 2021

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Version/s: 2021.2.0a19, 2021.2.0f1, 2022.1

Reproduction steps:1. Open the attached project "PreviewBug"2. Open "fort_spring_room" folder Expected result: Sprite previews in th... Read more

0
votes
Fixed

Crash on RepaintController::RenderPlayModeViewCameras after changing Act...

Profiling

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Oct 12, 2021

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Version/s: 2020.3, 2020.3.20f1

How to reproduce:1. Create a new 3D project2. Open Package Manager window (Window > Package Manager)3. Install Input System packa... Read more

0
votes
By Design

Api Compatibility Level contains version number for .NET Standard

Mono

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Nov 04, 2021

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Version/s: 2021.2.0b15, 2022.1.0a12, 2022.1.0a14

How to reproduce:1. Create a new Unity project2. Open Player settings3. Other Settings -> Configuration -> Api Compatibility L... Read more

0
votes
Not Reproducible

WorldToCell returns offset Y position when in Editor Playmode compared t...

Package: 2D Tilemap

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Sep 30, 2021

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Version/s: 1.0.0

How to reproduce:1. Open the user attached project (Advent.zip)2. Enter Playmode3. Observe the red selection indicator's location re... Read more

0
votes
By Design

[Input System] Rebind override doesn't work when using two identical con...

Package: Input System

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Sep 29, 2021

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Version/s: 1.2.0

Reproduction steps:1. Connect two identical controllers to PC (tested with DualShock 4 controllers connected via USB)2. Open the "Sa... Read more

0
votes
Fixed

GUIContent.none not hiding label when using in EditorGUILayout.PropertyF...

IMGUI

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Oct 21, 2021

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Version/s: 2021.1.0a2, 2021.1.19f1, 2021.2

Reproduction steps:1. Open the attached project "LayerMaskInspectorBug"2. Open BugRepro/SampleScene3. Click on "LayerMask" GameObjec... Read more

0
votes
Fixed

Editor crashes while making prefab out of a GameObject

Scene Management

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Nov 04, 2021

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Version/s: 2022.1.0a15

Steps:1. Open attached project2. Load "Disconnected" scene3. Drag "Loading Manager" GameObject to the Project Browser to make a pref... Read more

0
votes
Fixed

"Cancelling DisplayDialog" errors are printed when opening "2D URP" Temp...

2D

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Nov 04, 2021

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Version/s: 2022.1.0a14

To reproduce: 1. Open Unity Hub2. Create a new Project with the "2D URP" Template on 2022.1.0a143. Inspect Console window Expected R... Read more

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