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[Android] SGS8 - White borders on the screen edges between transition fr...
Steps to reproduce: 1) Open Unity and create a new project 2) Player Settings >> Resolution and Presentation >> make sure that Defa... Read more
[WebGL][Android] Addressables.LoadAssetsAsync with WaitForCompletion nev...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. Press the "Test" button 4. In... Read more
Editor crashes on quit, while building project
Editor crashes on quitting unity when project is building. Steps to Repro: 1. Create a new project 2. Select "Build". 3. While buil... Read more
[IL2CPP] MissingMethodException is thrown when log4net plugin is used
1. Open attached project 2. Build to iOS with IL2CPP 3. XCode will thrown MissingMethodException Read more
TimelineClip Curve is not displayed properly after resetting TimelineClip
Reproduction steps: 1. Open the user's attached project and Scenes/SampleScene scene 2. Open Timeline window by selecting Window/Seq... Read more
Varied timezones available on Mac and Windows
To reproduce: 1. Open attached project "case_723483-TimezoneError-Win.zip" 2. Open "scene.unity" scene 3. Enter Play mode 4. Observe... Read more
DateTimeOffset.Now has incorrect offset in Central European Time during ...
How to reproduce: 1. Open the attached "IncorrectLocalOffsetExample.zip" Project. 2. Build the Project on Android 3. In the device g... Read more
[Mobile] [Input System] UI elements are not responding to mouse clicks i...
Reproduction steps: 1. Create a new project 2. Import Input System package from package manager 3. Go File -> Build settings and swi... Read more
VFX Graph is not cacheable and is reimported when switching platforms
How to reproduce: 1. Open the attached project "IN-12154_shadergraph-test.zip" 2. Open File>Build Settings... 3. Switch Platform ... Read more
[Editor][Package Manager] Delay in showing letters when typing in "Add p...
How to reproduce: 1. Create a new project 2. Open Package Manager 3. Click + button and select "Add package by name..." or "Add pac... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NavMesh Surface is baked too high above the ground, making the NavMesh Agents hover above the ground when the HeightMesh is not built
- [Android] Crash on ProcessDynamicBatchGeometryJob with OpenGL or on DrawSharedGeometryJobs with Vulkan
- VFX Graph Memory leak when calling the ClearPropertyBinders and AddRemoveVFXProperty
- Entering "Configure Avatar" inside the Inspector locks it
- [Render Graph Viewer] Resource list icons cropped and in inconsistent positions